These are the update notes for changes to the Alpha Two that went to testers on Saturday, April 12, 2025
As a reminder, if you come across bugs during Alpha Two testing, please report them to us in-game using /bug
KNOWN ISSUES- Node Sieges have been disabled
- Murder Defectors Guild War Scrolls have been removed, while we work to resolve issues with this event
- Ocean water has some visual bugs in the Shorefoot area of the world. Naval and swimming functionality should be unimpacted. This will be fixed in future updates
- When crafting you may get "Insufficient Resources" due to a recipe auto-filling the primary ingredients with materials from your Material Node Warehouse Storage Slot. As a workaround, take the materials from your Warehouse and place them into your Inventory
Alpha Two Update Notes 0.8.2 - Saturday April 12, 2025- Resolved an issue causing slow NPC response times on NPC-dense server workers. NPCs should now react more promptly during interactions
- Buy orders for the Sandsquall Desert now correctly appear in the Aithanahr and Sunhaven node menus.
- The Pillar of Pain commission can now be completed, with undead properly spawning in the marked area
- Killing scarabs for the Sidrah’s Scarabs mayoral commission now correctly counts toward its progress
- The Tropics Spellbook now correctly equips into the ranged weapon slot instead of the melee slot
- The Realm Select button has been updated with a new visual style