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Run animations
Xosimo
For a game that is so visually stunning in a lot of ways, it's surprising that the run animations for both genders are very robotic and not fluid. I'm well aware this is alpha. I'm simply stating my feedback on the topic.
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Vyllz
Hiii Xosimo
Ashes looks absolutely gorgeous in so many areas, so when something like the run animations feels a bit stiff or robotic, it definitely stands out. That said, like you mentioned, we're still in Alpha, and polishing animations tends to happen later once core systems are more locked in.
I'm hopeful that as we move closer to Beta, we'll see more fluid and dynamic character movement to match the world’s high visual quality. Intrepid has shown they really care about feedback like this, so it's great that you're bringing it up early.
Appreciate you pointing it out, every little detail helps make the final game better!
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