nanfoodle wrote: » Lol
Azherae wrote: » Predictable...
Azherae wrote: » In my arrogance, observing how the other compromises have been made and the design state and type of the game's economy efforts, I had lost faith in their ability to execute Nodes to the originally implied level of quality. The 'scaffolding' just isn't there, in my opinion, and they have 'delayed' (I don't actually have any opinion on whether or not this is true, hence the quotes) conceptual development as long as they probably reasonably can. The expected outcome of that, in my experience, is cutbacks.
Vhaeyne wrote: » nanfoodle wrote: » Lol Explain? Azherae wrote: » Predictable... Explain?
Aszkalon wrote: » Azherae wrote: » In my arrogance, observing how the other compromises have been made and the design state and type of the game's economy efforts, I had lost faith in their ability to execute Nodes to the originally implied level of quality. The 'scaffolding' just isn't there, in my opinion, and they have 'delayed' (I don't actually have any opinion on whether or not this is true, hence the quotes) conceptual development as long as they probably reasonably can. The expected outcome of that, in my experience, is cutbacks. Am i probably "too" optimistic when i say, even if at Release/Launch the Nodes will be somewhat cut-down from what they originally aimed for -> like for Example with a whole Node Stage missing, can we hope for - (and BEG) - that Intrepid will after Release in the next Years afterwards do their best to further improve the Nodes to what they originally aimed for at Release ? I know how this sounds. But it is definitely better than just giving up and saying : " Meh!! ¯\_(ツ)_/¯ Nothing can be done. Developers are just not good enough. " - or other kinds of negative BS which should never be the Norm.
nanfoodle wrote: » You want to rip up that main thing we were sold to get into Ashes? Drop nodes? Lol is all I have from that. There is a few reasons I backed the kick starter. Nodes and dynamic world was a big reason.
Vhaeyne wrote: » nanfoodle wrote: » You want to rip up that main thing we were sold to get into Ashes? Drop nodes? Lol is all I have from that. There is a few reasons I backed the kick starter. Nodes and dynamic world was a big reason. I think we are arguing for the same thing. I never said anything about dropping nodes. I am arguing to make alpha and beta take longer to make sure all nodes have value if anything. I want the dynamic world and I want all nodes to be equally appealing.
Azherae wrote: » I can't help you with that. My job is usually analytics, I'm the one who gets paid to tell business owners all that 'negative BS which should never be the norm'.