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Alpha Two Update Notes
Alpha Two Update Notes 0.15.10 - Wednesday, September 10, 2025
Roshen
As a reminder, if you come across bugs during Alpha Two testing, please report them to us in-game using /bug
KNOWN ISSUES
We’re aware of issues with Settlement experience, and the team is actively working to address this. In the meanwhile, we’ve leveled up these Settlements manually based on missing experience:
Shol (US): Kal Torhum, Dunnhold, Shorefoot, New Aela
Lotharia (EU): Vhalgadim
Guild Storage is currently disabled, while we investigate issues
ALPHA TWO UPDATE NOTES 0.15.10 - WEDNESDAY, SEPTEMBER 10, 2025
GENERAL
Al'Ashal's Cloak and Codified Index items have been fixed, and no longer give too much critical chance
The Tower of Carphin's Disciplinarian event has been temporarily disabled. We’re investigating this event, and it will return once issues are resolved
Equipment drops in POIs have been reduced. In addition, high tier items will now only drop from elite enemies that are 3 stars or higher
ENEMIES & NPCs
Firebrand the Devouring Flame has been temporarily disabled. We are investigating issues with this encounter, and Firebrand will return to Verra once issues are resolved
Lawless event imbued enemies will no longer spawn outside of the PVP flagging area in the Anvils
Honorsworn Tower enemies will no longer get stuck in walls
Fixed an audio bug with Cinderclay Animyst abilities, which caused these to be very loud
Fixed an issue that would cause some enemies to display a white NPC ring instead of the correct red ring
PVP
Node Citizenship will no longer ignore PVP healing restrictions, which was creating situations of unintentional PvP flagging
ECONOMY & ARTISANSHIP
Fixed bugs that prevented some learned recipes from appearing in the crafting station user interface
Farmed Flax can now be used properly in other recipes
Tailoring - Fixed issues with many recipes that prevented them from being craftable
Hunting - Increased the chance for huntable hawks to spawn
Tanning - Added reagents to skin carcass recipes that were missing them
SETTLEMENTS
Updated the Warehouse and the Marketplace to make the marketplace NPC and storage clerk more accessible
New Aela Commission Board will now work properly when this Settlement is a Town (stage 4)
Miraleth - Fixed an issue where enemy NPCs were incorrectly spawning here at night, when Miraleth is a Town (stage 4) Settlement
Harbors no longer show up in the Commodity Prices sell price window for Settlement Commodity Crates
Settlements no longer show up in the Commodity Prices sell price window for Harbor Commodity Crates
QUESTS, COMMISSIONS & EVENTS
The Stones of Tura’Madu quest - Stones needed for this quest now drop from Arlogian Wolves
Seek the Source quest - Fixed bugs that prevented characters from interacting with things needed to complete this quest
WORLD
The path from the Divine Gateway of the Dünzenkell to Hammer Rest now has additional collision along the pathway to prevent people from falling into the water
The cliff near Samia’s Hope has been fixed, so characters can no longer get stuck here if they climb down this cliff
MOUNTS
Mounts can no longer be dismissed near cliffs. This is to prevent characters from falling to their deaths
Mounts will fade in visually when summoned, and fade away when dismissed
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