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Open World Revives

StrytaStryta Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
As a cleric enjoyer i hate not being able to revive players who die. They respawn too quick. Can something be added thatll help both clerics and players get revives in open world?

Maybe when someone dies, Clerics get a message saying "You smell Ashes on the wind" and players get a message saying " A wandering cleric seeks your revival"

Comments

  • daveywaveydaveywavey Member, Alpha Two
    Can you, I dunno, communicate with your team? Let them know that if they die, you'll find an opportunity to revive them?
    This link may help you: https://ashesofcreation.wiki/


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  • lamina5432lamina5432 Member, Alpha Two
    edited October 5
    Knowing it's a weird take, I'd say there are too many Embersprings. Allowing for a lot of the quick get up and go.
  • AszkalonAszkalon Member, Alpha Two
    daveywavey wrote: »
    Can you, I dunno, communicate with your team ?

    You know what ? You both have good Points. What about People (Clerics) getting a Marker on their Minimap and a loud Sound that alerts them when a Party Members has just been turned into Ash ?

    And the killed Player gets to see their Cleric on the Minimap and can see if those can reach him, or not ... ...




    Just a Thought.
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    ✓ Occasional Roleplayer
    I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".
  • VolgarisVolgaris Member, Alpha Two
    Corpse runs! Have a necromance animate your corpse and bring it back to you :D.

    Joking aside. The idea of clerics being useful for raising people outside their group is kind of a dead mechanic. It requires a slow game pace, which would conflict with the current trend in the game of a fast paced leveling experience and pvp/war endgame. Taking some embersprings out would only hurt the game play, same with delaying the respawn timer. I think a meaningful death penalty could work, if you respawn you get a death penalty, if you're revived there's no penatly. Or too many deaths within X time you get a penalty, ect ect ect. But it all depends on the games overall pace. Which is shaping up to be quite fast if compared to old school mmorpgs.
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Personally I think Clerics should be able to res an ash pile even if they have release. Also, much like Everquest you should get a % back on your debt as well if a Cleric res was used on your ash pile.
  • daveywaveydaveywavey Member, Alpha Two
    nanfoodle wrote: »
    Also, much like Everquest you should get a % back on your debt as well if a Cleric res was used on your ash pile.

    That'd be a nice touch. Make it actually worth doing.
    This link may help you: https://ashesofcreation.wiki/


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  • AszkalonAszkalon Member, Alpha Two
    Volgaris wrote: »
    Corpse runs! Have a necromance animate your corpse and bring it back to you :D.

    Wouldn't it be awesome as Hifl if we could cast a Necromancer-Ability on the Ash-piles of our fallen Allies, to make another undead Summon out of it for a little bit of Extra Power for Two Minutes ? ;) . >:)
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".
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