Hello, so I'm going to join the testing very soon but was wondering 2 things.
is there a road map for 2026?
how often will the game have major updates with new features and content?
Thanks
We have development update livestreams every month, and they are the absolute best place to check in for the latest progress and updates. Our stream later this month should be a good jumping on point with all the latest details and plans for the year.
The timing of features and content will vary, but we'll have more to share on that later this month as well.
Hey! Exciting that you’re joining the testing soon. As for a 2026 roadmap, the developers haven’t shared a full public version yet, but they usually outline major milestones and feature releases closer to launch phases. Regarding updates, from what’s been indicated in previous cycles, the game tends to get smaller bug fixes and balance tweaks frequently—maybe every few weeks—while major updates with new features or content usually come a few times a year. They’ve emphasized community feedback during testing, so expect the update schedule to adjust based on player input.
Hey! Exciting that you’re joining the testing soon. As for a 2026 roadmap, the developers haven’t shared a full public version yet, but they usually outline major milestones and feature releases closer to launch phases. Regarding updates, from what’s been indicated in previous cycles, the game https://tropical-casino.com/ tends to get smaller bug fixes and balance tweaks frequently—maybe every few weeks—while major updates with new features or content usually come a few times a year. They’ve emphasized community feedback during testing, so expect the update schedule to adjust based on player input.
The full 2026 roadmap hasn’t been shared yet, but major milestones and feature releases usually come closer to launch. Smaller updates like bug fixes and balance tweaks happen fairly often, maybe every few weeks, while bigger updates with new content are a few times a year. The team values community feedback during testing, so the schedule can shift based on player input.
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