pjrydecker wrote: » I think hard core miners etc will require mat mules etc to get wortwhile amounts of material from spawn to smelter prob with some well paid PVPrs to protect it on the journey. well that is the impression I got anyway.
autumnleaf wrote: » Carving patterns onto equipment would be nice c:
Simus wrote: » autumnleaf wrote: » Carving patterns onto equipment would be nice c: Absolutely! Or embedding ruins/jewels that will change the appearance of the equipment itself?
Czar wrote: » I do wonder if Jewel crafting would be a thing? Maybe in jewelry but I wonder if you could add it to weapons like swords?
Nagash wrote: » Simus wrote: » xdefiance wrote: » I just hope they're able to pull off what they said. Having a weapon or piece of armor reflect the craftor is awesome! You mean like a signature for the creator of the weapon? That would be interesting
Simus wrote: » xdefiance wrote: » I just hope they're able to pull off what they said. Having a weapon or piece of armor reflect the craftor is awesome! You mean like a signature for the creator of the weapon?
xdefiance wrote: » I just hope they're able to pull off what they said. Having a weapon or piece of armor reflect the craftor is awesome!
pjrydecker wrote: » I think hard core miners etc will require mat mules etc to get worthwhile amounts of material from spawn to smelter prob with some well paid PVPrs to protect it on the journey. well that is the impression I got anyway.
Morashtak wrote: » pjrydecker wrote: » I think hard core miners etc will require mat mules etc to get worthwhile amounts of material from spawn to smelter prob with some well paid PVPrs to protect it on the journey. well that is the impression I got anyway. As someone that wants to go the mining/smelting route my first impression is "Why not set up a smelter at the mine?" but then realize that a certain node type may enhance my smelting. Should the mine not be in that node types' ZOI then I am going to have to choose to either smelt on site (cheaper) or transport the ore to a smelter that would give me higher quality ingots but require me to hire guards, incur caravan costs, etc (more expenses). As investors would put it "What is the better return on investment (ROI)?"
elf wrote: » Steven has said that most of the best items will be from crafters. That materials will be useful at all levels, This should be a crafter's dream game. In raids, they will need master gathers to extract materials from raid bosses to be used in crafting. These should make you a happy crafter.