Kalez wrote: » I don’t care if they sell cosmetics. They are a business and they want to make money. If you don’t like them selling them, don’t buy them. If you want them to show models don’t buy them until they do.
bchan wrote: » 1. The price is fair. People are buying them, they are making money. MMOs are undervalued with artificially low prices, the price of games has not increased with the actual cost of them. There has been discussion of this before, the industry has devalued itself by selling games and goods at low prices for all. If you aren't happy with the price or don't like only seeing concept art and don't buy into promises of eventual in game items, then simply don't buy anything. 2. The price reflects exclusivity. Intrepid is selling the design of exclusive items every month to fit themes and generate excitement (and yes get money, it's a business). In every aspect of life, in basic economics, status and exclusivity drive the sale of limited availability costly goods. From watches, exotic super cars, high end fashion garments, mansions on prime real estate and private luxury jet aircraft. All of these things are something that only a small percent of a population will ever get to have and something many people will strive to achieve, role models to be envied and revered. It sets a social hierarchy of desire to become more then what we are now. It offers a glimmer of hope, an illusion even, that the common person could one day live like a king or queen, we all strive to better ourselves and increase our standing in the world. Hunger to have it too, "I want that", most people understand that living like a king or queen is a privilege not an entitlement. It is the drive behind innovation and entrepreneurship, it is the spark of life. 3. I feel strongly that these monthly cosmetics must remain exclusive, not only in number of players that will actually have these cosmetics but the number of players that ever can. That is why I sincerely hope Intrepid only ever offers these items for one limited time period, one rotation of sale and never offers the same cosmetics again for anyone to purchase and never ever gives them out as some kind of "give away", these paid exclusive cosmetics must remain explicitly exclusive for those special few who will have them forever in game. This is also why these items do cost more, they are being made as essentially "one-offs" for just a few people who choose to purchase them. With lower volume of sales comes higher costs as devs must make this in game asset. 4. It would be very much in my opinion "spitting in the face of" those who purchase these items with the promise of exclusivity to turn around and offer the cosmetics again, just because other people see them and want them too. These are being marketed as exclusive items and that must be respected. 5. Fame and glory. When players old and new to Ashes of Creation see a player in game using these exclusive items, it provides a sense of awe and recognition. When you see someone riding a very rare mount or wearing an armor skin that you've never seen anyone else have on before, it generates a feeling of wonder and admiration. That person who has it will be cool. They'll know it and so will the player who see's them with it. That is what makes the world go round.
Autumnleaf wrote: » bchan wrote: » 1. The price is fair. People are buying them, they are making money. MMOs are undervalued with artificially low prices, the price of games has not increased with the actual cost of them. There has been discussion of this before, the industry has devalued itself by selling games and goods at low prices for all. If you aren't happy with the price or don't like only seeing concept art and don't buy into promises of eventual in game items, then simply don't buy anything. 2. The price reflects exclusivity. Intrepid is selling the design of exclusive items every month to fit themes and generate excitement (and yes get money, it's a business). In every aspect of life, in basic economics, status and exclusivity drive the sale of limited availability costly goods. From watches, exotic super cars, high end fashion garments, mansions on prime real estate and private luxury jet aircraft. All of these things are something that only a small percent of a population will ever get to have and something many people will strive to achieve, role models to be envied and revered. It sets a social hierarchy of desire to become more then what we are now. It offers a glimmer of hope, an illusion even, that the common person could one day live like a king or queen, we all strive to better ourselves and increase our standing in the world. Hunger to have it too, "I want that", most people understand that living like a king or queen is a privilege not an entitlement. It is the drive behind innovation and entrepreneurship, it is the spark of life. 3. I feel strongly that these monthly cosmetics must remain exclusive, not only in number of players that will actually have these cosmetics but the number of players that ever can. That is why I sincerely hope Intrepid only ever offers these items for one limited time period, one rotation of sale and never offers the same cosmetics again for anyone to purchase and never ever gives them out as some kind of "give away", these paid exclusive cosmetics must remain explicitly exclusive for those special few who will have them forever in game. This is also why these items do cost more, they are being made as essentially "one-offs" for just a few people who choose to purchase them. With lower volume of sales comes higher costs as devs must make this in game asset. 4. It would be very much in my opinion "spitting in the face of" those who purchase these items with the promise of exclusivity to turn around and offer the cosmetics again, just because other people see them and want them too. These are being marketed as exclusive items and that must be respected. 5. Fame and glory. When players old and new to Ashes of Creation see a player in game using these exclusive items, it provides a sense of awe and recognition. When you see someone riding a very rare mount or wearing an armor skin that you've never seen anyone else have on before, it generates a feeling of wonder and admiration. That person who has it will be cool. They'll know it and so will the player who see's them with it. That is what makes the world go round. As someone who bought quite a few of those monthly cosmetics I have to say the price on most of them is not fair simply put charging 20$ for an armor is too much never mind the rest of those cosmetics which go for more for something as simple as a building or mount. Well that's just my opinion though.
Shadowcrept wrote: » Autumnleaf wrote: » bchan wrote: » 1. The price is fair. People are buying them, they are making money. MMOs are undervalued with artificially low prices, the price of games has not increased with the actual cost of them. There has been discussion of this before, the industry has devalued itself by selling games and goods at low prices for all. If you aren't happy with the price or don't like only seeing concept art and don't buy into promises of eventual in game items, then simply don't buy anything. 2. The price reflects exclusivity. Intrepid is selling the design of exclusive items every month to fit themes and generate excitement (and yes get money, it's a business). In every aspect of life, in basic economics, status and exclusivity drive the sale of limited availability costly goods. From watches, exotic super cars, high end fashion garments, mansions on prime real estate and private luxury jet aircraft. All of these things are something that only a small percent of a population will ever get to have and something many people will strive to achieve, role models to be envied and revered. It sets a social hierarchy of desire to become more then what we are now. It offers a glimmer of hope, an illusion even, that the common person could one day live like a king or queen, we all strive to better ourselves and increase our standing in the world. Hunger to have it too, "I want that", most people understand that living like a king or queen is a privilege not an entitlement. It is the drive behind innovation and entrepreneurship, it is the spark of life. 3. I feel strongly that these monthly cosmetics must remain exclusive, not only in number of players that will actually have these cosmetics but the number of players that ever can. That is why I sincerely hope Intrepid only ever offers these items for one limited time period, one rotation of sale and never offers the same cosmetics again for anyone to purchase and never ever gives them out as some kind of "give away", these paid exclusive cosmetics must remain explicitly exclusive for those special few who will have them forever in game. This is also why these items do cost more, they are being made as essentially "one-offs" for just a few people who choose to purchase them. With lower volume of sales comes higher costs as devs must make this in game asset. 4. It would be very much in my opinion "spitting in the face of" those who purchase these items with the promise of exclusivity to turn around and offer the cosmetics again, just because other people see them and want them too. These are being marketed as exclusive items and that must be respected. 5. Fame and glory. When players old and new to Ashes of Creation see a player in game using these exclusive items, it provides a sense of awe and recognition. When you see someone riding a very rare mount or wearing an armor skin that you've never seen anyone else have on before, it generates a feeling of wonder and admiration. That person who has it will be cool. They'll know it and so will the player who see's them with it. That is what makes the world go round. As someone who bought quite a few of those monthly cosmetics I have to say the price on most of them is not fair simply put charging 20$ for an armor is too much never mind the rest of those cosmetics which go for more for something as simple as a building or mount. Well that's just my opinion though. Both points are fair i will argue yes they are a little on the expensive side, but i still buy, why? Cuz i like Exclusives, here we are basically paying for the exclusivity(hopefully) unless regular shop skins are the same price i will be ok with the prices as they are
Santy182 wrote: » I thought Steven said, explicitly from the very start that they would be on the expensive side precisely so that as few people as possible would have them and they would remain exclusive / different without them needing to be "better / flashier" than the ones in game.
Autumnleaf wrote: » Santy182 wrote: » I thought Steven said, explicitly from the very start that they would be on the expensive side precisely so that as few people as possible would have them and they would remain exclusive / different without them needing to be "better / flashier" than the ones in game. Pretty much, the price of exclusivity c:
Nagash wrote: » Autumnleaf wrote: » Santy182 wrote: » I thought Steven said, explicitly from the very start that they would be on the expensive side precisely so that as few people as possible would have them and they would remain exclusive / different without them needing to be "better / flashier" than the ones in game. Pretty much, the price of exclusivity c: I think he forgot about that when the Kickstarter ended ^^