gemiichan wrote: » Karthos wrote: » gemiichan wrote: » Karthos wrote: » wanderingmist wrote: » I often see this suggestion thrown around, and the very first thing that comes into my mind is: Why. Why do you want a lawless zone? I'll actually answer this truthfully. I want to kill people, but I don't want a penalty for it. Why? Because I enjoy PvP. And to have a place to play in that way, open world combat where I don't have to worry about corruption would be nice. Am I a griefer or PKer? Not particularly, but I do enjoy a good fight, and the fact that we can have a location to go look for one, where other people are doing the same, will promote a better and healthier community. Or else I have to find my fights where all the PvE players are, and that always ends up with someone upset. Give the PvP it's sandbox, if that's not for you, simply do not go, and enjoy other aspects of the game. It's honestly a win/win Im not sure how thats a win/win, because this just basically boils down to "Im a PvPer and I want an area strictly dedicated for PvPers to kill without penalty" to which my response would be - Didnt they say they have "arenas" just for that? o.O Why should anyone be locked out of an area just because you want to murder them? I mean if we kept that logic, then wouldnt the PvE focused ppl just say do away with the corruption system all together and make the game areas that are PvE focused restricted? I just dont understand the ppl that complain about immersion (not strictly directed at you Karthos!), and how small fashion choices break that, but what to murder ppl in the open world without any repercussions! Isnt that part of the whole experience? Simply because PvEers will piss and moan about getting ganked all the time unless there's a place that's set aside specificly to PvP in the open world. Arena is honestly boring, contained and repetitive to me, I much prefer dynamic fighting in the open world. Telling me "oh there's Arenas" is like saying "oh we don't have Coke, is Dr Pepper okay?". It's close, but not the same thing. It's a win/win because we aren't taking or omitting content from the game to constrict a play style, we are adding more to pull even more content into the game. These places arent going to stop anything. Because this is the internet and trolls/a**hats thrive here! And arenas arent the only PvP content that is allowed without penalty. So this logic is telling me "We want to PK, even though we say we dont - and even more so in an area where we can do it without getting into trouble or having consequences." How exactly will this bringing in more content? It seems more so like you are trying to omit content if this area is labeled lawless and has materials that are required to progress in parts of the game. Especially seeing as there is no "safe" zones so to speak. This logic sounds more so like PvPers pissing and moaning about not being directly allowed to PK without repercussions.
Karthos wrote: » gemiichan wrote: » Karthos wrote: » wanderingmist wrote: » I often see this suggestion thrown around, and the very first thing that comes into my mind is: Why. Why do you want a lawless zone? I'll actually answer this truthfully. I want to kill people, but I don't want a penalty for it. Why? Because I enjoy PvP. And to have a place to play in that way, open world combat where I don't have to worry about corruption would be nice. Am I a griefer or PKer? Not particularly, but I do enjoy a good fight, and the fact that we can have a location to go look for one, where other people are doing the same, will promote a better and healthier community. Or else I have to find my fights where all the PvE players are, and that always ends up with someone upset. Give the PvP it's sandbox, if that's not for you, simply do not go, and enjoy other aspects of the game. It's honestly a win/win Im not sure how thats a win/win, because this just basically boils down to "Im a PvPer and I want an area strictly dedicated for PvPers to kill without penalty" to which my response would be - Didnt they say they have "arenas" just for that? o.O Why should anyone be locked out of an area just because you want to murder them? I mean if we kept that logic, then wouldnt the PvE focused ppl just say do away with the corruption system all together and make the game areas that are PvE focused restricted? I just dont understand the ppl that complain about immersion (not strictly directed at you Karthos!), and how small fashion choices break that, but what to murder ppl in the open world without any repercussions! Isnt that part of the whole experience? Simply because PvEers will piss and moan about getting ganked all the time unless there's a place that's set aside specificly to PvP in the open world. Arena is honestly boring, contained and repetitive to me, I much prefer dynamic fighting in the open world. Telling me "oh there's Arenas" is like saying "oh we don't have Coke, is Dr Pepper okay?". It's close, but not the same thing. It's a win/win because we aren't taking or omitting content from the game to constrict a play style, we are adding more to pull even more content into the game.
gemiichan wrote: » Karthos wrote: » wanderingmist wrote: » I often see this suggestion thrown around, and the very first thing that comes into my mind is: Why. Why do you want a lawless zone? I'll actually answer this truthfully. I want to kill people, but I don't want a penalty for it. Why? Because I enjoy PvP. And to have a place to play in that way, open world combat where I don't have to worry about corruption would be nice. Am I a griefer or PKer? Not particularly, but I do enjoy a good fight, and the fact that we can have a location to go look for one, where other people are doing the same, will promote a better and healthier community. Or else I have to find my fights where all the PvE players are, and that always ends up with someone upset. Give the PvP it's sandbox, if that's not for you, simply do not go, and enjoy other aspects of the game. It's honestly a win/win Im not sure how thats a win/win, because this just basically boils down to "Im a PvPer and I want an area strictly dedicated for PvPers to kill without penalty" to which my response would be - Didnt they say they have "arenas" just for that? o.O Why should anyone be locked out of an area just because you want to murder them? I mean if we kept that logic, then wouldnt the PvE focused ppl just say do away with the corruption system all together and make the game areas that are PvE focused restricted? I just dont understand the ppl that complain about immersion (not strictly directed at you Karthos!), and how small fashion choices break that, but what to murder ppl in the open world without any repercussions! Isnt that part of the whole experience?
Karthos wrote: » wanderingmist wrote: » I often see this suggestion thrown around, and the very first thing that comes into my mind is: Why. Why do you want a lawless zone? I'll actually answer this truthfully. I want to kill people, but I don't want a penalty for it. Why? Because I enjoy PvP. And to have a place to play in that way, open world combat where I don't have to worry about corruption would be nice. Am I a griefer or PKer? Not particularly, but I do enjoy a good fight, and the fact that we can have a location to go look for one, where other people are doing the same, will promote a better and healthier community. Or else I have to find my fights where all the PvE players are, and that always ends up with someone upset. Give the PvP it's sandbox, if that's not for you, simply do not go, and enjoy other aspects of the game. It's honestly a win/win
wanderingmist wrote: » I often see this suggestion thrown around, and the very first thing that comes into my mind is: Why. Why do you want a lawless zone?
Karthos wrote: » gemiichan wrote: » Karthos wrote: » gemiichan wrote: » Karthos wrote: » wanderingmist wrote: » I often see this suggestion thrown around, and the very first thing that comes into my mind is: Why. Why do you want a lawless zone? I'll actually answer this truthfully. I want to kill people, but I don't want a penalty for it. Why? Because I enjoy PvP. And to have a place to play in that way, open world combat where I don't have to worry about corruption would be nice. Am I a griefer or PKer? Not particularly, but I do enjoy a good fight, and the fact that we can have a location to go look for one, where other people are doing the same, will promote a better and healthier community. Or else I have to find my fights where all the PvE players are, and that always ends up with someone upset. Give the PvP it's sandbox, if that's not for you, simply do not go, and enjoy other aspects of the game. It's honestly a win/win Im not sure how thats a win/win, because this just basically boils down to "Im a PvPer and I want an area strictly dedicated for PvPers to kill without penalty" to which my response would be - Didnt they say they have "arenas" just for that? o.O Why should anyone be locked out of an area just because you want to murder them? I mean if we kept that logic, then wouldnt the PvE focused ppl just say do away with the corruption system all together and make the game areas that are PvE focused restricted? I just dont understand the ppl that complain about immersion (not strictly directed at you Karthos!), and how small fashion choices break that, but what to murder ppl in the open world without any repercussions! Isnt that part of the whole experience? Simply because PvEers will piss and moan about getting ganked all the time unless there's a place that's set aside specificly to PvP in the open world. Arena is honestly boring, contained and repetitive to me, I much prefer dynamic fighting in the open world. Telling me "oh there's Arenas" is like saying "oh we don't have Coke, is Dr Pepper okay?". It's close, but not the same thing. It's a win/win because we aren't taking or omitting content from the game to constrict a play style, we are adding more to pull even more content into the game. These places arent going to stop anything. Because this is the internet and trolls/a**hats thrive here! And arenas arent the only PvP content that is allowed without penalty. So this logic is telling me "We want to PK, even though we say we dont - and even more so in an area where we can do it without getting into trouble or having consequences." How exactly will this bringing in more content? It seems more so like you are trying to omit content if this area is labeled lawless and has materials that are required to progress in parts of the game. Especially seeing as there is no "safe" zones so to speak. This logic sounds more so like PvPers pissing and moaning about not being directly allowed to PK without repercussions. So you don't like something, therefore it's bad. That's all I'm seeing you're saying. I'm not going in logic circles with something so unreasonable.
Grisu wrote: » So no answer to the disproven "no respawn in battle royal" I guess it is a battleground after all. Not impressed.
greygoose wrote: » This game will have heaps of PvP content. "Lawless" areas are essentially areas where you can grief without consequences. If PvP is the goal then you want to pit yourself against people that want to fight back, this is encouraged of course. But if you just want to kill someone to steal their materials or for no reason at all then that's griefing and not PvP. PvP is great, griefing is not.
Ferryman wrote: » However, placing unique and/or rare resources inside this zone is most likely bad idea. That would only cater hardcore PvP players over others and that has been something what devs have tried to avoid.
azathoth wrote: » @Ferryman, more PvP oriented players could play a PvP game. More PvE oriented players could play a PvE game. Players willing to participate in both, and willing to not be exclusive to just one, might prefer a PvX game, like Ashes. Why would Ashes have to cater to one side more than the other if they are pitching a PvX game?
cyanideinsanity wrote: » Again I really don't see a problem with that. If you don't want to risk being pked, don't go there. There's not much reason to dissuade pkers in that area unlike the rest of the world. Like OSRS's revenant caves, its basically "pkers paradise". I had a slayer task there once, and noped the hell on out after taking one step inside.
cyanideinsanity wrote: » Ferryman wrote: » However, placing unique and/or rare resources inside this zone is most likely bad idea. That would only cater hardcore PvP players over others and that has been something what devs have tried to avoid. I fail to see the problem. I'm neither a pvp buff nor interested in genuinely participating in such a thing but I could see it being an interesting thing. If by chance I was near, wasn't involved in something and had nothing to lose besides gear durability I'd probably do nothing more than just be there and explore, or perhaps accept the inevitable and fight "just because" rather than try to reap the rewards of the place.
wanderingmist wrote: » cyanideinsanity wrote: » Again I really don't see a problem with that. If you don't want to risk being pked, don't go there. There's not much reason to dissuade pkers in that area unlike the rest of the world. Like OSRS's revenant caves, its basically "pkers paradise". I had a slayer task there once, and noped the hell on out after taking one step inside. If they put some kind of rare resource that is required for other aspects of the game, you run the risk of bigger guilds taking control of that resource and forcing smaller guilds or lone players to go without that resource, which would destabilise the in-game economy.