Hey guys~!

I've really been thinking about this and It's kind of got me worried. I haven't ever played an mmorpg, hecc i hadn't even heard of the genre until ashes besides WoW. The thing I'm worried about is combat.
I'm REALLY hoping that OUTPLAY potential is there, based more on skill rather than purely gear. NOW WAIT! I feel like a lot of people will just instantly disagree, but I have some things I'd like to say before chu heccin kill me >.>
I ONLY THINK THIS SHOULD APPLY WITHIN A RANGE OF 10 LEVELS
What I mean by this, is you will still be able to just mindlessly destroy lower players. If you're level 50 and a level 25 tries to fight you, that's death. There really shouldn't be outplay potential there because they've put a lot less time in. ALTHOUGH THATS TRUE I don't think time should DIRECTLY equal winning. I know it will in some extent and that makes sense, but I really don't think just mindlessly doing stuff and spending every single day on should make you a god. I know some people DO think it should, but for people who have to do stuff and can't no-life the game like me that's a bit unfair.
I would just really like to see skill be more of a part in the combat. I know the combat can be skilled AT THE SAME LEVEL but that limits the encounters of PVP greatly from what I've seen. I feel like a margin of 10 levels would keep you on your toes, and with the systems in place it's not like EVERYONE would want to pvp you.
I'm just super badly hoping for something like this, where within a zone of 10 levels you can directly outplay someone. Possibly by hitting more shots or attacks or dodging if you're using action combat. Or maybe by perfecting rotations if you're strictly using tab targeting style combat.
LET ME KNOW WHAT YOU GUYS THINK




Thank you ~ c: