Hello,
we have long enough to wait for alpha/beta and even more for the release... so lets discuss some ideas that I had in mind!
RPG in general... Is it fair to have classes that are useful at your home or for your artisan class? I thought about the summoner and his hybrids in general...
When I summon something, it has a purpose. It should support me (weaking/marking enemy, healing/buff group & me), protect me or destroy my foes. But what if we go even further down the rabbit hole?
What if I can (depending on the class hybrid) call different summons for even more purposes? What fi I'm a beastmaster, I could use my pet for tracking down wildlife/people it or let it search for certain objectives... As a Conjurer I could call a familiar to light up a place or make unseen stuff visible... (traps, runes, secret entracnes)... as a necromancer I could bind souls to skeletons and let them work in my mines.. to strip ore & gems from the earth... no hunger, no thirst, no exhaustion.. but a little bit simple minded.. still doing their work without stop.
There are so many options.. possible... lore wise not unimageable... I see so many games... there are NPC who could use their animals/familiars/summons for more than fighting... and why not us? Nobody can tell me,.. late game, I'm a famous and mighty summoner and I'm not at least able to summon one or two worker, or do the other stuff i wrote... and NPC, low or high level, can do it? That would be embarrassing!!
Sure, all the other players would outcry.. how unfair.. so their should be some costs for keeping such summons up.. or it wouldbe something constructable which can be sold. giving these some value for trading... just wild speculation..
well, give me your best shot! what do oyu think?! Come on, dudes!