duebrithil wrote: » At the moment, it almost doesn't matter how good or bad the game is. Today's community or gamer is so incredibly spoiled and trimmed down to complaining that every game is badly done anyway. In the last 3 years a game could hardly prove itself. You can also see it on Early Access titles, it's an EA game, so you should assume that it's not finished yet and people are complaining about an unfinished game... *at this point please use a Facepalm, thanks*
Apocalypse is the standalone prequel to the upcoming epic MMORPG Ashes of Creation. It is both a testing ground for new systems and content in Ashes of Creation(...)
autumnleaf wrote: » As long as they deliver on everything they have planned for the game then it will be something fresh and new compared to the multitudes of wow clones out there c:
genna wrote: » Stated goal = To bring roleplay back to mmoRPg's. Ideal foundation = work out how to get rp accepted/ normalised within MMORPG's, that way it resolves itself. Actual strategy mentioned = Oh, we'll put in taverns.
dygz wrote: » The devs have not mentioned "bringing back roleplay". Sounds to me, that in their minds, roleplay (character acting) never left. Steven talks about RP being supported in taverns - AFAIK, he's never said anything about mechanics to support RP outside of taverns. I'm still very interested to see what that means.
QueenOfRMT wrote: » I skimmed, but did anyone raise the distinct possibility the game doesn't launch at all?
genna wrote: » @dygz Please feel free to search all of the livestreams for where Steven went on about 'its called an mmoRPg for a reason'. That was about the same time as he bought up a video of himself 'rping' in another game. I would not have made the decision to throw so much money at this game unless he had said just that. I'm sorry that you do not remember that.