beardo wrote: » I never understand why people like fishing so much.. I hate it.. They give you a boring way to get fish and fish are almost worthless.. I only leveled it in WoW just to get the bar full or help leveling cooking.. I’m curious though was there ever a game where the fish had a lot of worth? I preferred the whole afk fishing thing but I really hated seeing a 1000 players at the beach like a pile of bots pretty much. The only fishing I liked in a game was Terraria and Zelda Ocarina of Time.. where even though terrarias was boring as hell it had a quest to go legendary fish at a certain spot and was more rewarding with crates of goods you could use and the quest rewards weren’t that bad either.. Ocarina of time had some fun fishing wasn’t as rewarding but it’s almost a guarantee that that sort of fishing won’t be in an mmo lol.
burnthefern wrote: » Hoping fishing is complex and very engaging. I'm against the idea of afk fishing being a thing. Really any sort of afk money making I'm against. I remember having to leave my PC on 24/7 in BDO to stay competitive and I have zero desire to see that in Ashes. I genuinely hope it has a good skill requirement with some sort of minigame, with people that are genuinely good at that minigame having a better chance to catch rarer fish. The rarest fish should really put up a good fight, I should feel like I really accomplished something by catching that rare fish, not just having a stroke of good RNG.
Laftis wrote: » *oh, please don't make me tap the button like crazy to drain the fish health. It hurt my finger after a while.
dancer wrote: » One thing I would like to see, is that some fish that fish you to help keep us on toes.
elf wrote: » @Laftis I understand your reasoning for wanting moving fishing spawns, but I love the idea of being able to fish anywhere there is water. Where ever I was in the world (EQ), if there was water, I could drop a line and fish; love that. However, I don't want AFK fishing, and if there is a minigame involved not too complicated because I like fishing to also relax and chat.
Laftis wrote: » elf wrote: » @Laftis I understand your reasoning for wanting moving fishing spawns, but I love the idea of being able to fish anywhere there is water. Where ever I was in the world (EQ), if there was water, I could drop a line and fish; love that. However, I don't want AFK fishing, and if there is a minigame involved not too complicated because I like fishing to also relax and chat. People will overload the bots, if they can station their bots for auto fishing. Real players can't compete the market with the bots.
Laftis wrote: » burnthefern wrote: » Hoping fishing is complex and very engaging. I'm against the idea of afk fishing being a thing. Really any sort of afk money making I'm against. I remember having to leave my PC on 24/7 in BDO to stay competitive and I have zero desire to see that in Ashes. I genuinely hope it has a good skill requirement with some sort of minigame, with people that are genuinely good at that minigame having a better chance to catch rarer fish. The rarest fish should really put up a good fight, I should feel like I really accomplished something by catching that rare fish, not just having a stroke of good RNG. Bots can max skills easy. Skill levels won't stop the bots
elf wrote: » Laftis wrote: » elf wrote: » @Laftis I understand your reasoning for wanting moving fishing spawns, but I love the idea of being able to fish anywhere there is water. Where ever I was in the world (EQ), if there was water, I could drop a line and fish; love that. However, I don't want AFK fishing, and if there is a minigame involved not too complicated because I like fishing to also relax and chat. People will overload the bots, if they can station their bots for auto fishing. Real players can't compete the market with the bots. I associate bots with AFK, so, yes, I am very much against bots, and I still want to be able to fish in any water.
Laftis wrote: » elf wrote: » Laftis wrote: » elf wrote: » @Laftis I understand your reasoning for wanting moving fishing spawns, but I love the idea of being able to fish anywhere there is water. Where ever I was in the world (EQ), if there was water, I could drop a line and fish; love that. However, I don't want AFK fishing, and if there is a minigame involved not too complicated because I like fishing to also relax and chat. People will overload the bots, if they can station their bots for auto fishing. Real players can't compete the market with the bots. I associate bots with AFK, so, yes, I am very much against bots, and I still want to be able to fish in any water. I think, unselectable spawn hint, random spawn hint location in the water that will move to another random location at the same pond when it all fished up may prevent botting. As real players we just need to walk around to visually spot the spawn hint in the water to cast our line at it, and keep fishing there until it dry up. We the walk around the same pond/lake/beach to find the next hint to continue fishing.