wanderingmist wrote: » @blackhearted unfortunately, in WoW you definitely need dps meters, simply because there is so much going on in the combat that it's impossible to tell what is doing damage without a dps meter.
aileric wrote: » I find it odd that many people argue that DPS should only be seen by the individual and the group leader. Who do you think will be kicking people from groups, rightly or wrongly, based on the meters? Yes, the group leader. It is simply naive to think that people will not be seeing each others DPS in one way or another, so just person up and deal with it. You can chose to associate with elitists who will navel gaze and ponder the detail of the DPS stats, or hang with more free-wheeling types. No one is forcing anyone. To think that third party DPS neters won't exist is wishful thinking at best. Also, I want to see other people's DPS, so that if I am under-performing in some aspect (all mitigating circumstances notwithstanding) compared to another person playing the same class mix, then I can find ways to lift my game. I enjoy pushing myself to some extent, but I am far from an elitist. Who knows, I may even end up being primarily a crafter, assuming the game lives up in that respect. There must have been some bad experiences in other games (WoW?) for people to be so upset about such a useful tool, when used properly. That fault lies in the community, not the tool.
dygz wrote: » noaani wrote: » A good combat tracker, as opposed to just a damage meter, will be able to tell the whole group/raid what is going on. The combat tracker I've used in the past (Advanced Combat Tracker) will tell the whole raid how often that player used their damage boost to others in the group/raid. If it is a new player and a good raid leader, they will be able to use that info to help that new player become better. A good raid leader knows that personal DPS is not the number one metric to judge all classes by, and that some classes - such as one with a raid wide 10% damage boosting ability - are all about buffing others in the raid rather than pushing out raw numbers themselves. A good raid leader will be able to tell this new player that they aren't expected to push out high DPS numbers, but rather their ability at their class will be judged by how well they boost the raids DPS as a whole. If all we were to get was a pure DPS meter, I'd consider it to be a waste of time. If we get actual, useful information though, it will be - obviously - actually useful. I would rather pay attention to how the members of my group like to play and figure out to best support their tactics than focus on DPS - especially DPS calculated by a meter. At the end of the day - I care about finding a way for our group to defeat the challenge - I don't really care about the DPS.
noaani wrote: » A good combat tracker, as opposed to just a damage meter, will be able to tell the whole group/raid what is going on. The combat tracker I've used in the past (Advanced Combat Tracker) will tell the whole raid how often that player used their damage boost to others in the group/raid. If it is a new player and a good raid leader, they will be able to use that info to help that new player become better. A good raid leader knows that personal DPS is not the number one metric to judge all classes by, and that some classes - such as one with a raid wide 10% damage boosting ability - are all about buffing others in the raid rather than pushing out raw numbers themselves. A good raid leader will be able to tell this new player that they aren't expected to push out high DPS numbers, but rather their ability at their class will be judged by how well they boost the raids DPS as a whole. If all we were to get was a pure DPS meter, I'd consider it to be a waste of time. If we get actual, useful information though, it will be - obviously - actually useful.
wanderingmist wrote: » The same problem would occur, namely that there are many many things that affect a player's dps that a dps meter will never account for.
noaani wrote: » wanderingmist wrote: » The same problem would occur, namely that there are many many things that affect a player's dps that a dps meter will never account for. This is why I agree that a pure DPS meter would be a bad thing. A full combat tracker though, that would account for those things that affected the DPS of the DPS class, and so is more useful. If Ashes has a combat log that is able to be exported to a text file, ACT will be used. It was developed for EQ2 originally, but has been used in maybe a dozen MMORPG's to date, including FFXIV. That said, I'm not sure if I want ACT to be compatible with Ashes. While ACT gives an incredible amount of information (do a google image search for Advanced Combat Tracker), there is so much info to be had that most people simply can't figure out how to do anything more than look at raw DPS. If there is no built in tracker, I can see people either using or building third party tools. Even if the tool has to scan on screen text for information, players will find a way to get a readout of the info they want. I'd rather see a built in option for the people that really do want to use it, but one that puts more info than just DPS in an easy to access and understand kind of format.
wanderingmist wrote: » It is physically impossible to get the most dps out of your character without Warcraft logs, just as it's impossible to do mythic raiding without boss mods and timers. Ashes (I hope!) won't be like this, so dps meters and boss mods shouldn't be necessary.