Gubstep wrote: » Ideally MMO's want this smooth transition between beginner, casual, and hardcore. When the MMO first starts this will be good as everything is Barren, there are no large nodes, etc. Everyone is just kind of learning on the same playing field. However, I will be interested to see what measures Intrepid implements to assist new players entering a long standing server with large nodes and lots of history.
unknownsystemerror wrote: » There is a mentor program planned. The details have not yet been released. All progress during testing will be wiped, multiple times, and a clean wipe before release. Those participating in testing will have knowledge, but since none of the paid testing is under NDA, expect multiple people to be streaming constantly. Anyone who is that worried about it can watch various streams in the months leading up to release. Like any mmo, people come and go over the life of them for various reasons. Successful guilds and groups love helping new people, because it gives them more meat for the grinder. Service guarantees citizenship in the fight against the bugs.
Varkun wrote: » unknownsystemerror wrote: » There is a mentor program planned. The details have not yet been released. All progress during testing will be wiped, multiple times, and a clean wipe before release. Those participating in testing will have knowledge, but since none of the paid testing is under NDA, expect multiple people to be streaming constantly. Anyone who is that worried about it can watch various streams in the months leading up to release. Like any mmo, people come and go over the life of them for various reasons. Successful guilds and groups love helping new people, because it gives them more meat for the grinder. Service guarantees citizenship in the fight against the bugs. All I saw there was clean wipe and grinder. Have I been here too long? What I am looking forward to is all of the people in the beta test asking if their progression will be kept for official launch. Then the special snowflakes that will rage when they find out its going to be a clean wipe and they will loose all of the grinding they did. With closed servers reputations will have some meaning, people will reap what they sow. There is good and bad in every MMO community.
unknownsystemerror wrote: »
zylonian2 wrote: » Hi i am part of what the AOC team members would consider the new young mmorpg community rather than older people who played the more intense type of mmorpgs. I am on the same page with how everyone wants to see a more community driven hardcore mmorpg but i am wondering if there will be some sort of separation in hardcore verterans and young people interested in getting involved in more intense mmorpgs. I bring this up because i have played games where beginners are thrown to the side or bullied out because theyre still trying to figure out how these things work as well as may just not have the same type of time to commit to something like this so i am wondering if there will be more casual type servers or anything of the sort. I love the game ideals and am looking forward to trying it out just wanted to put these concerns out there.
Caeryl wrote: » unknownsystemerror wrote: » Previously though, wasn’t there confirmation of the opposite? Alpha/Beta testing keeping earnings upon official release? Maybe they meant the APOC reward lines
unknownsystemerror wrote: » Caeryl wrote: » unknownsystemerror wrote: » Previously though, wasn’t there confirmation of the opposite? Alpha/Beta testing keeping earnings upon official release? Maybe they meant the APOC reward lines That is indeed the case. Any cosmetic rewards earned in APOC will be available for use in the MMO(since those are the only types of rewards said to be earned). Any specific rewards earned during testing, for example, the windmill boss house knick-knack that was promised to participants in A0. What is not going to be kept is currency, level, and all the other regular gameplay acquisitions.