blazebot7000 wrote: » could easily lead to malicious efforts by people to depopulate a server at launch time for their own gain.
noaani wrote: » Tie accounts to the server they have declared on, without the option to change declaration.
blazebot7000 wrote: » noaani wrote: » Tie accounts to the server they have declared on, without the option to change declaration. I think we would want to tie accounts to poll so that we could limit people to declaring their intention only once per account they own. I would be against limiting a user's ability to change their declaration at anytime. In the scenario where a guild wants to join an under-populated server during launch, how would they go about using poll changes to do that? If they all declare for one server and then change last second, they would just be jumping onto a more populated server, which I assume would be the opposite of what they want to do.
noaani wrote: » Inter-guild co-operation is a thing.
noaani wrote: » Anything just left to players will be abused in multiple different ways, unless there is some form of lock to it.
blazebot7000 wrote: » Yes, but please explain how any number of guilds working together could game this system. In general, people will make their declarations evenly spread among the servers. If people stick to those declarations you will have a clean launch. If people do not stick to those declarations, it's the people who do not stick to them that will be hurt the most, as they will be joining more populated servers. Only way I can think of people to game the system is if they WANT to join over-populated servers.
blazebot7000 wrote: » noaani wrote: » Anything just left to players will be abused in multiple different ways, unless there is some form of lock to it. I don't agree with that. A player will always try to do what is best for them individually or what is best for their guild.