Dygz wrote: » I don't expect swimming to expend more stamina than running. How far player characters can swim typically has more to do with how seamless the world is and the devs only partially rendering the world.
sunfrog wrote: » If you can swim then you don't need an aquatic mount.
sunfrog wrote: » Dygz wrote: » I don't expect swimming to expend more stamina than running. How far player characters can swim typically has more to do with how seamless the world is and the devs only partially rendering the world. If you can swim then you don't need an aquatic mount.
HumblePuffin wrote: » sunfrog wrote: » If you can swim then you don't need an aquatic mount. I would assume an aquatic mount would just make you better on/under the water. Maybe they would do something like WoW with the deep water causing this where you would absolutely need an aquatic mount/ship to cross, but as someone said that’s mainly just used as a way to create an artificial barrier for a zoned world. I gotta say, I can’t stop picturing a dwarf falling out of a ship and just flailing around in water trying to make its stubby arms and legs work as it just slowly sinks to the bottom of the ocean.
Undead Canuck wrote: » The dwarf wouldn't flail around. He would just sink to the bottom and march to the shore. They don't take crap from anything.
Morashtak wrote: » Undead Canuck wrote: » The dwarf wouldn't flail around. He would just sink to the bottom and march to the shore. They don't take crap from anything. This is a stereotypical myth that I, as a member in good standing with the Society for Accuracy in Dünzenkell Details, would like to dispel; Due to our superior lung-to-body-mass ratio we are actually much more buoyant than the more mundane stick-like figure body types. Hence, we are much less likely to sink even when full of our favorite beverages. Thank you for your attention. We now return you to your regularly scheduled thread.
Reflet wrote: » What about the "swimming in armor" thing??? I know we are in a magical world... but still... it's already hard to swim in regular clothes, even more in a thick wizard dress, so swimming in a heavy plate armor is unthinkable. Having this kind of trouble in mind could play it's roll in the naval content! Either the player wear leather or cloth armor, and can expect to swim if need be. Or wear heavy armor to get less damages in naval combat, but run the risk of sinking in the event of falling from the ship or if this one is destroyed. ...choices have to be made!!
unknownsystemerror wrote: » sunfrog wrote: » Dygz wrote: » I don't expect swimming to expend more stamina than running. How far player characters can swim typically has more to do with how seamless the world is and the devs only partially rendering the world. If you can swim then you don't need an aquatic mount. If you can walk, you don't need a horse!