I've just watched the following video about WoW potentially fixing the massive server and input lag seen in some of its gameplay:
https://www.youtube.com/watch?v=BCJWYUuKAZo
You can watch the full video if you like but the TL:DR of it is that because WoW has so many passive procs and RNG elements that change how much damage you do, all these calculations that the game has to do are what causes lag.
My question is, could this actually happen, or is the lag more likely due to something else like bad netcode or a problem with the game engine?