Wololo wrote: » played new world under nda. you can see they did put alot of money and time in that game when it comes to graphic design and performance optimizations. however, at no point it feld like playing a mmo but more like a online survival game. the worse imo is the messed up pvp which feels unsalvageable.
Damokles wrote: » I still dont believe that a MMORPG without dungeons or raids will ever be my cup of tea tbh. (That was also the reason, why i dint play BDO for any amount of time)
voidshadow wrote: » ferryman wrote: » PracticalChip wrote: » I was in the NDA alpha for New World. I see it as 100% a learning opportunity. The game itself was NOT good in my opinion, however I do believe that it will eventually spark a good thing. I believe amazon game studios is a great thing to have as extra competition for the industry. I hope that New World helps Amazon to develop a ground breaking Lord of the Rings MMO. Also i get the feeling they're pretty well of with the lotr mmo already. Might try releasing it in tandem to the tv show
ferryman wrote: » PracticalChip wrote: » I was in the NDA alpha for New World. I see it as 100% a learning opportunity. The game itself was NOT good in my opinion, however I do believe that it will eventually spark a good thing. I believe amazon game studios is a great thing to have as extra competition for the industry. I hope that New World helps Amazon to develop a ground breaking Lord of the Rings MMO.
PracticalChip wrote: » I was in the NDA alpha for New World. I see it as 100% a learning opportunity. The game itself was NOT good in my opinion, however I do believe that it will eventually spark a good thing. I believe amazon game studios is a great thing to have as extra competition for the industry.
Sarevok wrote: » I heard they gutted the PvP in it. Once i heard that I stopped caring.
ferryman wrote: » I personally understand developers choise to leave full loot PvP rules out of the game. It can cause serious problems even in some games it would work just fine. "One of the problems we observed with this system was that some high level players were killing low level players, A LOT. Sometimes exclusively. This often led to solo or group griefing scenarios that created a toxic environment for many players. To be clear, this behavior was not shown by all PvP players, but enough to cause significant issues." Here is the whole explanation from devs behalf: https://newworld.com/en-us/news/articles/the-evolution-of-new-worlds-pvp
To be specific, by PvP we mean, fair fights that are organized, skill based, and opted into by all participants.
Wandering Mist wrote: » ferryman wrote: » I personally understand developers choise to leave full loot PvP rules out of the game. It can cause serious problems even in some games it would work just fine. "One of the problems we observed with this system was that some high level players were killing low level players, A LOT. Sometimes exclusively. This often led to solo or group griefing scenarios that created a toxic environment for many players. To be clear, this behavior was not shown by all PvP players, but enough to cause significant issues." Here is the whole explanation from devs behalf: https://newworld.com/en-us/news/articles/the-evolution-of-new-worlds-pvp I honestly can't believe the devs were so naive to think this wouldn't happen. It's like they have never played an open world PvP game before (which they probably haven't). Reading the article there are a few other things that stand out, like this line: To be specific, by PvP we mean, fair fights that are organized, skill based, and opted into by all participants. Since when has open world PvP ever been fair? Cmon guys, you cannot be this clueless. If you wanted fair, organised, skill based PvP why are you making an open world PvP-focused game with a full loot drop system? That is the opposite of fair and organised.
noaani wrote: » ferryman wrote: » I personally understand developers choise to leave full loot PvP rules out of the game. It can cause serious problems even in some games it would work just fine. "One of the problems we observed with this system was that some high level players were killing low level players, A LOT. Sometimes exclusively. This often led to solo or group griefing scenarios that created a toxic environment for many players. To be clear, this behavior was not shown by all PvP players, but enough to cause significant issues." Here is the whole explanation from devs behalf: https://newworld.com/en-us/news/articles/the-evolution-of-new-worlds-pvp This is why no game with a persistent world with full loot PvP has ever existed nor will ever exist. I really don't understand players that want this. Any time you see a game claiming to have this, you just know it is either never going to be released, or will be changed within weeks of the first PvP play test.
Wandering Mist wrote: » noaani wrote: » ferryman wrote: » I personally understand developers choise to leave full loot PvP rules out of the game. It can cause serious problems even in some games it would work just fine. "One of the problems we observed with this system was that some high level players were killing low level players, A LOT. Sometimes exclusively. This often led to solo or group griefing scenarios that created a toxic environment for many players. To be clear, this behavior was not shown by all PvP players, but enough to cause significant issues." Here is the whole explanation from devs behalf: https://newworld.com/en-us/news/articles/the-evolution-of-new-worlds-pvp This is why no game with a persistent world with full loot PvP has ever existed nor will ever exist. I really don't understand players that want this. Any time you see a game claiming to have this, you just know it is either never going to be released, or will be changed within weeks of the first PvP play test. I can somewhat understand the appeal but it's so niche that it's hard to get a decent playerbase together to make it work.
Anesjka wrote: » If New World does not have PvP, maybe i have follow wrong game all this time. PvP tend to bring out the most immature man children in games.
noaani wrote: » This is why no game with a persistent world with full loot PvP has ever existed nor will ever exist. I really don't understand players that want this. Any time you see a game claiming to have this, you just know it is either never going to be released, or will be changed within weeks of the first PvP play test.
Wandering Mist wrote: » I can somewhat understand the appeal but it's so niche that it's hard to get a decent playerbase together to make it work.