unknownsystemerror wrote: » In SWG a common way to track jedi players was to add them to friends list. You could see them when they came online and which planet they were on, even though they had never accepted a friend invite from you. All you had to do was send one. Wait for them to build visibility, hit the bounty boards, and cash in.
Alpha Soul wrote: » I've honestly gone back and forth over this question. My gut is to say, keep it secret.. keep the responsibility on the guilds and only allow that char when adding "friends". That's fine with me, but what I'm more looking at is a guild when you join. I see potential because of EvE and how it handles things. For each character allow people to do extensive background checks. Make people work for it if they want to spy. Let's use EvE as an example: Almost any corporation/alliance worth its salt in EvE will require you to hand over an API key that allows them to see the following (in read only mode)Every contract you've made All the ore you've mined All the money you've made Who You've made the money from Who sends you money Who sends you mail Who you've sent mail to The last ship you bought The last ship that died And the List goes ONNNNNNNNN BUT, they cannot see what other characters you have. So they can do their best to try and gleam if this is a spy from that info, but they need to put in work to do it, and more importantly they have the tools to do so.
mrsynth wrote: » Hey all, So what do you think? Would you like to be able to add the Account Tag of a friend to your friends list so you can automatically have all of their characters (ala Blizzard's battle tag system) in your list or would you rather stick to just the specific character you add? To expand on that. Would you want there to be a feature that lets you block the Account Tag of people that are toxic/annoying etc?