Moseph wrote: » That's exactly what I'm asking about.
Jahlon wrote: » Jahlon runs to the ring steel chair in hand to back up his TAG TEAM CHAMPION OF THE WORLD Unknown Nodes being locked out at level 1 is a thing. It got a little confusing with one of the Know your Node articles, but we got that cleared up. You will notice that the comment directed to me. Unfortunately you guys cannot see the entire conversation because it happened in the content creator channel which is locked to only Content Creators. However, Steven and I have a very good working relationship when it comes to the educational part of Ashes, so when a major topic comes under dispute, he usually listens, and then says either yes you are right, no you are wrong, or I'm not going to tell you that yet. There are two different mechanics being discussed here. The vassal system and the lockout system. It is correct that the Vassal System does not begin until Level 3. A level 2 node does not enslave a Level 1 Node. This just doesn't happen. With the level 3 node comes government and with government becomes that Vassal Parent relationship. Now, it should be noted that yes a Level 1 or Level 2 node can be a Vassal Node to a level 3 parent, its just a Level 2 Node cannot have Vassals. It is also correct that a Level 1 Node blocks out all neighboring Level 0 nodes from making the transition from Level 0 to Level 1. Until that first Level 1 node hits level 2, none of its neighbors can hit level 1. Even when that happens, there are bits and pieces that have to happen, races are on to see which nodes can reach level 1 first. When that next node hits level 1, it will begin blocking out its neighbors from hitting level 1. If you want to dig into more you can visit the Ashes 101 website on the topic https://www.ashes101.com/nodes or skip right to Part I of the Ashes 101 Nodes Series: https://youtu.be/RGdZLAUNfR0 If you have any questions @ me or hit me up on Discord.
Caeryl wrote: » @Jahlon Do you happen to know if sieging, or any kind of node destruction, is possible from outside the node in the case of neighbors not wanting that first lvl1 node to be the biggestbaddest node for the area? Or will players just have to let the node atrophy down to lvl0 again?