Ikcen wrote: » Now the question is, where is the reward, if after the PK you have to suicide with three or four times higher penalty and a chance to drop any carried/equipped items.
Ikcen wrote: » Atama wrote: » By the way, decent MMOs, the ones that aren’t total crap, you don’t level by grinding. That’s not a game, that’s a chore. Ah a solo PvE nolifer. Anyway you never played a MMO, as you cannot really play multiplayer in any game. The games are fun. Strongly suggest you to try Albion. You will hate it, but as chore it will make you suffer like no other game
Atama wrote: » By the way, decent MMOs, the ones that aren’t total crap, you don’t level by grinding. That’s not a game, that’s a chore.
Ikcen wrote: » Well next time you play, do a PK, and write here if it is so terribly bad like it seems.
Ikcen wrote: » mcstackerson wrote: » Yes, we need to play with the system to see how it feels. You can't really know if it would be worth it or not. There could be items, especially if they have been farming a lot, that are worth the risk to your gear. I'm pretty sure resources from world bosses would be worth the risk. Also, if you plan on pvping and know you might go corrupted, it might be smart to role around in cheaper gear that isn't as hard for you to replace. This system is pretty easy to change at any point in development. What feature do you think is too late to change? Well, not so easy as it looks. Also like I said L2 after GoD had very similar PK system, and it killed the OW PvP there, also it was heavily abused. The PK system of L2 after GoD - you got karma /corruption/ when you PK, every PK increased the corruption score. You stayed flagged as long as you had karma. Every player slain in the PvP while you had karma was another PK. There were two ways to clean it - faster - suicide, even multiple times, with increased loss of experience and chance to drop your gear after 4th PK I think. Or painful and risky grind of mobs. Risky, because every player could attack your character and even PK it without any penalty. Painful cause you had to grind days or even weeks without any loot and experience. Sounds familiar, isn't it?
mcstackerson wrote: » Yes, we need to play with the system to see how it feels. You can't really know if it would be worth it or not. There could be items, especially if they have been farming a lot, that are worth the risk to your gear. I'm pretty sure resources from world bosses would be worth the risk. Also, if you plan on pvping and know you might go corrupted, it might be smart to role around in cheaper gear that isn't as hard for you to replace. This system is pretty easy to change at any point in development. What feature do you think is too late to change?
Ikcen wrote: » Sad, he chose a wrong period of L2.
Ikcen wrote: » The conversation is hard when some of the guys act like toddlers.