unknownsystemerror wrote: » You cannot kill your corrupted friend "multiple times". Respawn for those that die while corrupted is random. You won't be able to spawn camp your friend. You might be able to kill them once. But that is it. By the time they figure out where they are, run back to you, they will have been killed multiple times, respawning randomly each time. They show up on the mini map with a big flashing indicator that says "KILL ME!" and those with bounty hunter will have even more abilities to track them. You have spent hours and pages of REEEE talking out your nethers and still lack a basic understanding of the system. But hey, you are at least popcorn worthy. Like watching that droolcup slowly fill from height.
Ikcen wrote: » Not a friend. Random player. He made two PKs close to my spot, and then came and asked me to kill him. This is from L2 Classic US.
Ikcen wrote: » Indeed. The same shit like that in L2. When another player asks you to kill him multiple times, you will feel that system It is terrible, abusable and prevents the OW PvP.
Ikcen wrote: » No, you miss the point completely. I think it had to have 4 PKs to drop gear in L2. I'm not sure. Anyway, the reason was that every player he would kill with a red flag would be another PK. Also to clean the red flag would take hours. So to kill him, no matter of the loss of experience was the best option. He killed some KS trolls. But their goal was to push him for enough PKs to take his gear.
Ikcen wrote: » As for the points - you misunderstood me. What I mean is , that if they want to allow OW PvP, they have to treat differently the ganking, and the PK for farming spot. So for the first maybe 3 PKs the red flag should be reduced to 3-10 min. For more it could become permanent till the corruption is not cleaned.
Ikcen wrote: » That does not remove any other penalty. Also if the flagged red player kills someone in PvP that should not be counted as PK.
Ikcen wrote: » So if someone KS, try to abuse the system - for example a bounty hunter with alt, or trolls you badly, you should not be afraid to start PvP.
Ikcen wrote: » noaani wrote: » Ikcen wrote: » Indeed. The same shit like that in L2. When another player asks you to kill him multiple times, you will feel that system It is terrible, abusable and prevents the OW PvP. Ikcen wrote: » Not a friend. Random player. He made two PKs close to my spot, and then came and asked me to kill him. This is from L2 Classic US. So, a player kills two other players (or one other player twice) and then asks you to kill him toget rid of corruption. I'm not sure how you could say that prevents open world PvP. I mean, it was open world PvP that started that whole thing off - the guy killed two players (or one player twice). If you do that in Ashes - walk up to a random player and ask them to kill you to get rid of corruption - you still take all the penalties of that corruption, and that player may well end up with one of your items. No. They KS mobs and trolled him. And then they intentionally let him kill them. As the gear was pretty expensive, even if they caught one player per day would worth it. In this current case they even did not want the spot. Just abused the PK system.
noaani wrote: » Ikcen wrote: » Indeed. The same shit like that in L2. When another player asks you to kill him multiple times, you will feel that system It is terrible, abusable and prevents the OW PvP. Ikcen wrote: » Not a friend. Random player. He made two PKs close to my spot, and then came and asked me to kill him. This is from L2 Classic US. So, a player kills two other players (or one other player twice) and then asks you to kill him toget rid of corruption. I'm not sure how you could say that prevents open world PvP. I mean, it was open world PvP that started that whole thing off - the guy killed two players (or one player twice). If you do that in Ashes - walk up to a random player and ask them to kill you to get rid of corruption - you still take all the penalties of that corruption, and that player may well end up with one of your items.
grisu wrote: » It's that time of the year again isn't it?
Ikcen wrote: » I doubt for that. Also I was talking about another game with pretty similar system.
Ikcen wrote: » Also ganking and PK are two very different things. Ganking is a role playing, PK is a result of attack when your opponent does not retaliate, it may be caused by different reasons.
Ikcen wrote: » I think the exp debt means your experience fell under your current level. So it is to avoid deleveling. Something that was possible in L2 for example.
Ikcen wrote: » Also I mean that if you are with red flag, any player you kill in PvP is counted as PK - it does not matter if he starts, if he fights, it is counted as PK.
Ikcen wrote: » Uh that is hard. OK. But fair, maybe some you feel the same way when they read what I wrote When you are flagged red - so you have corruption, every kill of a player, no matter if he fights back, makes you get more corruption. So you do PK - then another player sees you are corrupted, and attacks you, both fight, you win, but your corruption score increases like if you have done another PK. Do you get what I mean now?