Tsukasa wrote: » I'm only asking for a combat where players can react back, and not helplessly stand there and take full damage. BDO combat has a lot of creative ideas that I want Intrepid to look it up thoroughly to help them create the right tab target system for their hybrid. Imagine a game where you are vulnerable 24/7 to PvP with a combat you can't react to nor enjoy. What's wrong with you people...Based on Steven Discord messages and livestreams. They do NOT have clear vision on how their Hybrid combat would be implemented. Even considered going full tab target. Alpha 1 is tab target. If they are working on tab target then they are also indirectly working on the hybrid. Think about it like this. What we've seen was a classic tab target. These skills better be applicable with the hybrid or else it's waste of money!
Tsukasa wrote: » Imagine a game where you are vulnerable 24/7 to PvP with a combat you can't react to nor enjoy. What's wrong with you people...
Ryufu wrote: » I think it is great to see posts like this, because it shows they care about the game. The answer being "its just alpha" to everything isn't helpful and honestly annoying. Bringing up individual concerns are good because it allows the developers to see what is important to their audience. Also, something like combat is the entire base of the game. If it isn't improved upon DURING the alpha and beta stages then it will just become even more difficult to change later. So, reiterating specific things like this is good for the game.
strabun wrote: » Ryufu wrote: » I think it is great to see posts like this, because it shows they care about the game. The answer being "its just alpha" to everything isn't helpful and honestly annoying. Bringing up individual concerns are good because it allows the developers to see what is important to their audience. Also, something like combat is the entire base of the game. If it isn't improved upon DURING the alpha and beta stages then it will just become even more difficult to change later. So, reiterating specific things like this is good for the game. You better read he's post and mine multiple times and maybe after read it couple of time maybe than you would understand that other mmo's like Infinite Ascension after they recived a lot of feedback from community they had listen to their concerns regarding tab-target shity sistem and switched to free action combat sistem and revamped entire animations and even changed it's name from Ascend infinite Realm to Elyon. So stop with toxic behavior and let people share their opinions based on what they like, see, test, research, experience. An toxic behavior makes the game as toxic as players are. Indeed maybe developers would reconsider their options but if a lot of effort, money, time has been spent on an sistem named: Hybrid Action Combat System when if fact is clearly tab targeting outdated sistem back from wow and lineage 2 era. Maybe developers will change everything their entire work but i do not belive this would happen as this project was a kick starter which is much difficult to gather money than other studios that are in branch for many years and got enough money to spent on an revamp on it's entire game core. Now you got the point ? When it would be released it will be indeed more polished in animations but it would be very difficult to remake entire game core combat sistem. So dosen't matter how much to tweak it because it's base is same outdated that people are sick of it. Maybe new players that just started playing mmo's are welcome it.
strabun wrote: » The point is how many people want something new creative and innovative on mmo's
strabun wrote: » I would suggest that an deep dive into Black Desert Online's Combat System is needed
strabun wrote: » And based on: Statista Research Department, Dec 2, 2016 WoW is going to die eventualy (i hope so) https://www.statista.com/statistics/276601/number-of-world-of-warcraft-subscribers-by-quarter/
strabun wrote: » Hey, this Feedback is intended for Ashes of Creation Creative Director named: Steven Sharif at Intrepid Studios. Based on my knowledge and experience while playing mmorpg's for past 17 years, i would like share and suggest my opinions, perspectives based on analysis off entire Ashes of Creation Hybrid Action Combat System. Entire System from my perspective is outdated, not fluent in it's animations, very slow and clunky. I would suggest that an deep dive into Black Desert Online's Combat System is needed for entire Creative,Content,Animation-VFX teams too make and take advantage off inspiration from other successful mmorpg's like Black Desert Online and many others that did same thing Inspired & Created the best content on others successful projects-games. PS: “The thing that has been, it is that which shall be; and that which is done is that which shall be done: and there is no new thing under the sun.” Book of Ecclesiasticus by King Solomon.