mcjenkins wrote: » The reward is the resource of course... or just having fun PVPing it doesn't need to go both ways. Just need to remember there is no escape from someone trying to kill you in game, it will be a matter of kill or be killed in the Ashes of Creation.
Aardvark wrote: » the main source of pvp appears is going to be sieges
hazardnumberseven wrote: » Aardvark wrote: » the main source of pvp appears is going to be sieges And players attacking each other for mats.
Aardvark wrote: » hazardnumberseven wrote: » Aardvark wrote: » the main source of pvp appears is going to be sieges And players attacking each other for mats. If you kill someone who doesn't fight back you get corruption.
hazardnumberseven wrote: » Aardvark wrote: » hazardnumberseven wrote: » Aardvark wrote: » the main source of pvp appears is going to be sieges And players attacking each other for mats. If you kill someone who doesn't fight back you get corruption. If they do fight back, I don't get corruption though... And if they don't fight back, they take bigger penalties, so no fighting back probably means they have nothing worth fighting for, and if my opponent has nothing worth fighting for then I don't want to kill them. Not interested in griefing.
Aardvark wrote: » hazardnumberseven wrote: » Aardvark wrote: » hazardnumberseven wrote: » Aardvark wrote: » the main source of pvp appears is going to be sieges And players attacking each other for mats. If you kill someone who doesn't fight back you get corruption. If they do fight back, I don't get corruption though... And if they don't fight back, they take bigger penalties, so no fighting back probably means they have nothing worth fighting for, and if my opponent has nothing worth fighting for then I don't want to kill them. Not interested in griefing. Or they are as big of griefers as the pvper and use not fighting back as a way to give them the finger carebear style
mcstackerson wrote: » Yea, unless you get lucky, there isn't much a reward for just running around and killing random people but the flagging system is a way for people to contest resources/spawns in the open world. A lot of the content is in the open world so not everyone can have it and pvp is an option people have to control it.