Some Feedback from todays AMA
Just finished watching todays AMA. Agreed with almost everything that Steven said save for two concerns.
1st, Multiboxing: I disagree that multiboxing should be allowed, and there're many reasons why. With a game like this the economy is going to be extremely important, multiboxers destroy economies. I am currently playing Classic WoW, there's a resource similar to what Steven was explaining in todays AMA called Black Lotus. These resources that are extremely rare, and spawn at random nodes are completely controlled by these multiboxers. They pick them all, and only put a few up on the AH to force the market on these items to be artificially heightened. In open world PvP, they have a huge advantage, they have a huge advantage in farming resources from mobs as well. The question I would ask would be what's the benefit for the game to have multiboxers in the game? I only see negatives. Yes I understand that it may be difficult to tell the difference between multiple players from the same household, but isn't that what having a dedicated GM force is for?
2nd, cosmetic cash shop: Personally I believe a key part of MMOs is the fashion game. Seeing someone with a super rare item, that you may have no idea how to even get, but you know they did something awesome to achieve adds a really important drive to lower level players to reach endgame, and for endgame players to chase for. Personally I'd prefer that there were absolutely no cosmetic items that could be bought from the store. But, I highly doubt this is something that will change, so what I would really like to be done is to not have the cash shop cosmetics on the same level as legendaries. The legendaries should be the coolest items in the game, and the grind to achieve them should be difficult. It diminishes a lot of the cool factor for legendaries if I can just go to the cash shop and buy something that looks just as good. Steven said he wanted to be respectful, and provide for all players that may not have the time to get these legendaries, and he wanted to make sure they can still finish their collection. I would argue this is counter to almost every other system you have placed in the game. Not everyone is going to be a king, not everyone is going to get flying mounts, not everyone is going to have land. These achievements are important BECAUSE not everyone can invest the time, or are good enough to achieve them.
Overall, I'm very excited about the game, and can't wait to hear more. Hopefully this is the right spot for me to put feedback, if not I'd appreciate if someone could direct to me to the correct location.
Thanks!