Hansrutger wrote: » Hi! For the sake of debate and discussion, what's your guy's take on a token that only works one way and not two ways? Similar to WoW Token, you can sell in-game gold to get BNet currency and you can buy in-game gold with in real life money. But instead of having it being two ways, this would only be one way where you can only buy let's say embers or AoC shop currency with in-game gold (essentially paying your subscription with it). What do you guys think? Personally I'm a bit torn as it still brings some bad things with it.
Wandering Mist wrote: » On the one hand, tying the in-game currency to real world currency can help prevent hyper-inflation in the game by altering the exchange rate. On the other hand, such a system encourages botting and gold farming.
noaani wrote: » Wandering Mist wrote: » On the one hand, tying the in-game currency to real world currency can help prevent hyper-inflation in the game by altering the exchange rate. On the other hand, such a system encourages botting and gold farming. And probably has legal reprocussions in regards to parlor games.
CaptainChuck wrote: » Hansrutger wrote: » Hi! For the sake of debate and discussion, what's your guy's take on a token that only works one way and not two ways? Similar to WoW Token, you can sell in-game gold to get BNet currency and you can buy in-game gold with in real life money. But instead of having it being two ways, this would only be one way where you can only buy let's say embers or AoC shop currency with in-game gold (essentially paying your subscription with it). What do you guys think? Personally I'm a bit torn as it still brings some bad things with it. Hell no. Why should players that have a lot of money be able to get ingame gold just because they can pay for it? That's P2W.
Wandering Mist wrote: » noaani wrote: » Wandering Mist wrote: » On the one hand, tying the in-game currency to real world currency can help prevent hyper-inflation in the game by altering the exchange rate. On the other hand, such a system encourages botting and gold farming. And probably has legal reprocussions in regards to parlor games. Ooh now there's a grey area if ever I saw one.
CaptainChuck wrote: » Hansrutger wrote: » Hi! For the sake of debate and discussion, what's your guy's take on a token that only works one way and not two ways? Similar to WoW Token, you can sell in-game gold to get BNet currency and you can buy in-game gold with in real life money. But instead of having it being two ways, this would only be one way where you can only buy let's say embers or AoC shop currency with in-game gold (essentially paying your subscription with it). What do you guys think? Personally I'm a bit torn as it still brings some bad things with it. Hell no. Why should players that have a lot of money be able to get ingame gold just because they can pay for it? That's P2W. Also no, the WoW token has caused a ton of issues. It cuts down the costs for botting, gold selling and multiboxing because it makes it so that you can pay for subscription time with in game gold. The monetization system as it stands right now, is the right choice imo.
noaani wrote: » Wandering Mist wrote: » noaani wrote: » Wandering Mist wrote: » On the one hand, tying the in-game currency to real world currency can help prevent hyper-inflation in the game by altering the exchange rate. On the other hand, such a system encourages botting and gold farming. And probably has legal reprocussions in regards to parlor games. Ooh now there's a grey area if ever I saw one. Indeed. The curious side of me kind of wants to see what would happen, but since I know the EU would likely come down hard on what ever developer attempted to do this, the spiteful side of me wants Blizzard to be the one that tries it.
Hansrutger wrote: » But instead of having it being two ways, this would only be one way where you can only buy let's say embers or AoC shop currency with in-game gold (essentially paying your subscription with it). What do you guys think? Personally I'm a bit torn as it still brings some bad things with it.
LockedOut wrote: » The day they add a system to buy gold with real life money is the day I stop playing.
LockedOut wrote: » The day they add they add a system to buy gold with real life money is the day I stop playing.
phdmonster wrote: » LockedOut wrote: » The day they add a system to buy gold with real life money is the day I stop playing. Doesn't OP mean the opposite though? Buying cash shop currency with gold?
TheLegend27 wrote: » CaptainChuck wrote: » Hansrutger wrote: » Hi! For the sake of debate and discussion, what's your guy's take on a token that only works one way and not two ways? Similar to WoW Token, you can sell in-game gold to get BNet currency and you can buy in-game gold with in real life money. But instead of having it being two ways, this would only be one way where you can only buy let's say embers or AoC shop currency with in-game gold (essentially paying your subscription with it). What do you guys think? Personally I'm a bit torn as it still brings some bad things with it. Hell no. Why should players that have a lot of money be able to get ingame gold just because they can pay for it? That's P2W. Also no, the WoW token has caused a ton of issues. It cuts down the costs for botting, gold selling and multiboxing because it makes it so that you can pay for subscription time with in game gold. The monetization system as it stands right now, is the right choice imo. I don't think you read his post, buddy. Take some time to go back and read it .
CaptainChuck wrote: » TheLegend27 wrote: » CaptainChuck wrote: » Hansrutger wrote: » Hi! For the sake of debate and discussion, what's your guy's take on a token that only works one way and not two ways? Similar to WoW Token, you can sell in-game gold to get BNet currency and you can buy in-game gold with in real life money. But instead of having it being two ways, this would only be one way where you can only buy let's say embers or AoC shop currency with in-game gold (essentially paying your subscription with it). What do you guys think? Personally I'm a bit torn as it still brings some bad things with it. Hell no. Why should players that have a lot of money be able to get ingame gold just because they can pay for it? That's P2W. Also no, the WoW token has caused a ton of issues. It cuts down the costs for botting, gold selling and multiboxing because it makes it so that you can pay for subscription time with in game gold. The monetization system as it stands right now, is the right choice imo. I don't think you read his post, buddy. Take some time to go back and read it . I am pretty sure I read it right. He asked me what I thought about getting in game gold with in real life money. Hell no.
Wandering Mist wrote: » noaani wrote: » Wandering Mist wrote: » noaani wrote: » Wandering Mist wrote: » On the one hand, tying the in-game currency to real world currency can help prevent hyper-inflation in the game by altering the exchange rate. On the other hand, such a system encourages botting and gold farming. And probably has legal reprocussions in regards to parlor games. Ooh now there's a grey area if ever I saw one. Indeed. The curious side of me kind of wants to see what would happen, but since I know the EU would likely come down hard on what ever developer attempted to do this, the spiteful side of me wants Blizzard to be the one that tries it. Haha I don't think even Blizzard are stupid enough to try that.