Neurath wrote: » My Credit Score is not public information. My charities are not public information. My Financial Situation is not public information. I do not want Jealous Little Pricks having the ability to affect my characters reputation. Report functions can be abused and there is no way to stop it once it starts. A personal Reputation will be built through actions and interactions, not because someone clicks a report button. It is perfectly acceptable for players to report other players and GMs to look into the matter. It is not acceptable to have public name and shames. This isn't Ancient Greece where we get to vote on whether someone should be banished. It's a social networking game with social interactions. I do not think Naming and Shaming is very social, even if at times one must report someone else (Have done it to some posters on these forums myself) but, those who were dealt with were not named and shamed, they were dealt with through discretion. Discretion is the better part of valour.
Beekeeper wrote: » If you don't think you can trust the devs of the game with appropriately punishing the cheaters, why do you trust them to handle this kind of Orwellian social score system? That's as stupid as people who want dps meters to "double check the balancing of the classes bc the devs can't be taken at face value". When a person cheats, they are banned. That's it. Or suspended, because it wasn't deemed serious enough for a ban. You don't need the wider public to look into the gm files. They ban cheaters. If you think a cheater is slipping through, report the cheater. Apply for a gm position and hunt down cheaters. But don't ever think mob rule has any merit.
Cold 0ne FTB wrote: » I don't know what game you come from and I am not going to presume to know but we have a trend in ESO were players with less experience will accuse veteran players of "cheating". Now most calculations in ESO are done server-side, there exists GCD that cannot be surpassed and there can be quite a bit of lag. Now I am not saying that there hasn't been people have cheated in the pass with ESO, there are instances where people go through walls or fly above keeps but when it comes to rotations and killing people there are no cheats. This comes from a hardcore pvper that has pvped in this game for years. I cannot help but wonder how such a reputation system could get abused with these less skilled players had access to this. Further what is stopping people from getting salty and ruining somebody's reputation. Now I don't like cheating, I don't support it but if it happens I hope that it is a matter of submitting ticket with a screenshot/video and then either a suspension or a ban. In a game where you have to invest upwards of 200-300 hrs just to get to level cap, this will be more than enough motivation to not cheat. If it becomes a more wide pressing issue, the Devs just need to invest more security into the system.
Beekeeper wrote: » There's another thing but no one wants to talk about and that's cheaters.
eXsZhen wrote: » Cheaters must shamed, end of story - or at least for a certain a mount of time...then record clears, because this mechanic is EXTREMELY important in further reducing such behavior. In fact, "public shaming" or i like to call this "reputation score" must be mandatory, players always looking for short cuts/scam/cheat/steal etc in a game. This includes paying other players to play on their accounts. For example, the demand for "leveling services" is so high that "professional power levelers" have been developed. These power levelers are paid to play on players accounts, giving astronomical advantage, such as two power levels farming an account 24/7 for months...For example when a player killing mobs in one area for days on end "without sleep" aka two paid powers leveler from different IP address etc and then another real honest players comes along notices the pattern decides to report that player, they should be notified if this was or wasn't the case and if it was the case, the cheating account name and "reputation score" must be publicly published.
Beekeeper wrote: » Maybe I can make my objection clearer with a specific example. - Let's say I cheat. I exploit some system, shimmy myself through a hole in the terrain, I get all the gold, whatever else. I make some kind of ramshackle business out of it. - Next step, I get caught. A player or a gm catches me cheating. - Final step, my account is banned. I no longer have my account. All the effort and money I invested is gone, the gold is gone that I cheated. It's gone, forever. Where exactly would you attach your social score? To an account that no longer exists? To the real person's name and billing info? Where would it ever actually connect if the cheater in question makes a new account? And if it's not a bannable offence, I get a slap on the wrist or suspension for being a naughty player who said a bad word or something, how does that deserve to have its own list of unmentionables?
eXsZhen wrote: » Neurath wrote: » eXsZhen wrote: » Majority of the farmers are kids, aging low as 10 year olds to 30's. I have seen companies group photos and work areas, which was roughly 20 fully highly custom pc builds 1,500 usd with 50cent plastic chairs. If a player highers these farmers, they must be made public if caught. Unless if its LEGAL, then just close this topic... I do not like the suggestion at all. In OSRS all Venezuelans were hunted down and killed in game across multiple servers because Venezuelans were supplementing their meagre existence with Bots and as Gold Sellers. This public shaming then caused ALL Venezuelans to be targeted irrespective of whether they were botting or Gold Selling, simply playing the game and being Venezuelan got you constantly killed. Edit: There is a Corruption System in Ashes, but, I still think Public Name and Shames will bring nothing but toxicity. Thank you for pointing this out.. Thats how it should be and the purpose behind the "reputation system" leave the community to decide. Now I will ignore few things you mentioned ........."This public shaming then caused ALL Venezuelans to be targeted irrespective of whether they were botting or Gold Selling, simply playing the game and being Venezuelan got you constantly killed" .....now that is somerhing different I'm talking about. That system is based on the "corruption system" or the "pvp" aspect of the game which this post is NOT about... but I do see your point. You mean the individual will be targeted and attacked in some way shape or form... what's the problem with that? If you cheat and steal you think there shouldn't be any social consequences, only the horrifying "report" button will put them in their place? Give.me.a.break. I will say this...in real life everyone has a credit score. This score is important for multiple reasons...if you want to buy a house or a car better have a good credit score. If you have bed credit, have no fear it's possible to bring it up... the same goes for "reputation score" If a player wants to be a mayor of the town but is known to be a botter and a cheater, do you think they qualify to lead the town? Do you think that individual will also help other people to be just like him? Is this the type of community you wish to prolong from game to game? The same old "privacy for cheaters" slap on the wrist, are you kidding me? You cheat, you get smacked with what you did, period.
Neurath wrote: » eXsZhen wrote: » Majority of the farmers are kids, aging low as 10 year olds to 30's. I have seen companies group photos and work areas, which was roughly 20 fully highly custom pc builds 1,500 usd with 50cent plastic chairs. If a player highers these farmers, they must be made public if caught. Unless if its LEGAL, then just close this topic... I do not like the suggestion at all. In OSRS all Venezuelans were hunted down and killed in game across multiple servers because Venezuelans were supplementing their meagre existence with Bots and as Gold Sellers. This public shaming then caused ALL Venezuelans to be targeted irrespective of whether they were botting or Gold Selling, simply playing the game and being Venezuelan got you constantly killed. Edit: There is a Corruption System in Ashes, but, I still think Public Name and Shames will bring nothing but toxicity.
eXsZhen wrote: » Majority of the farmers are kids, aging low as 10 year olds to 30's. I have seen companies group photos and work areas, which was roughly 20 fully highly custom pc builds 1,500 usd with 50cent plastic chairs. If a player highers these farmers, they must be made public if caught. Unless if its LEGAL, then just close this topic...
GodsThesis wrote: » Beekeeper wrote: » There's another thing but no one wants to talk about and that's cheaters. But have you seen the fifty multibox threads?
GodsThesis wrote: » eXsZhen wrote: » Neurath wrote: » eXsZhen wrote: » Majority of the farmers are kids, aging low as 10 year olds to 30's. I have seen companies group photos and work areas, which was roughly 20 fully highly custom pc builds 1,500 usd with 50cent plastic chairs. If a player highers these farmers, they must be made public if caught. Unless if its LEGAL, then just close this topic... I do not like the suggestion at all. In OSRS all Venezuelans were hunted down and killed in game across multiple servers because Venezuelans were supplementing their meagre existence with Bots and as Gold Sellers. This public shaming then caused ALL Venezuelans to be targeted irrespective of whether they were botting or Gold Selling, simply playing the game and being Venezuelan got you constantly killed. Edit: There is a Corruption System in Ashes, but, I still think Public Name and Shames will bring nothing but toxicity. Thank you for pointing this out.. Thats how it should be and the purpose behind the "reputation system" leave the community to decide. Now I will ignore few things you mentioned ........."This public shaming then caused ALL Venezuelans to be targeted irrespective of whether they were botting or Gold Selling, simply playing the game and being Venezuelan got you constantly killed" .....now that is somerhing different I'm talking about. That system is based on the "corruption system" or the "pvp" aspect of the game which this post is NOT about... but I do see your point. You mean the individual will be targeted and attacked in some way shape or form... what's the problem with that? If you cheat and steal you think there shouldn't be any social consequences, only the horrifying "report" button will put them in their place? Give.me.a.break. I will say this...in real life everyone has a credit score. This score is important for multiple reasons...if you want to buy a house or a car better have a good credit score. If you have bed credit, have no fear it's possible to bring it up... the same goes for "reputation score" If a player wants to be a mayor of the town but is known to be a botter and a cheater, do you think they qualify to lead the town? Do you think that individual will also help other people to be just like him? Is this the type of community you wish to prolong from game to game? The same old "privacy for cheaters" slap on the wrist, are you kidding me? You cheat, you get smacked with what you did, period. On a serious note, let's at least be more accurate here, what you're insisting on us is not a credit card score but the Chinese social credit system. Combine that with the mob mentality/ mob justice that would result from the naming and shaming. Saying just be a non-cheater, is like saying just stay in line with the government. That's why someone would consider it nightmarish. I ain't gonna go on any further about this cause it's too political/ offtopic. As a game idea though... I'd still say trust the proper authorities to take care of it privately. Maybe at best say, "X number of accounts were banned for Y reason" and say how much silver was dumped from the game. For some transparency to see what GMs been actively doing to prevent exploits.
Aardvark wrote: » eXsZhen wrote: » Cheaters must shamed, end of story - or at least for a certain a mount of time...then record clears, because this mechanic is EXTREMELY important in further reducing such behavior. In fact, "public shaming" or i like to call this "reputation score" must be mandatory, players always looking for short cuts/scam/cheat/steal etc in a game. This includes paying other players to play on their accounts. For example, the demand for "leveling services" is so high that "professional power levelers" have been developed. These power levelers are paid to play on players accounts, giving astronomical advantage, such as two power levels farming an account 24/7 for months...For example when a player killing mobs in one area for days on end "without sleep" aka two paid powers leveler from different IP address etc and then another real honest players comes along notices the pattern decides to report that player, they should be notified if this was or wasn't the case and if it was the case, the cheating account name and "reputation score" must be publicly published. And the 1st time you publicly name someone you will likely be banned as games hate being sued. There are resasons and laws why you don't go around publicly accusing people of stuff. Most games are very clear about publicly naming people being one of the fastest ways to get yourself banned.
eXsZhen wrote: » Great question! OK so first, your social media account, personal details, email etc isn't shared under banned account list publicly, only your in-game characters name will be under the list of banned accounts. If not banned "reputation score" will be affected. Second the GM will determine how sever the punishment will be aka slap on the wrist for the "bad words" and the severity will affect the reputation score. So for example I would get a deduction of -.5, half a point for cusing like a sailor at everyone I saw the entire week 7 days straight.The repuation score would be 99.5, again the GM will determine this but the general public will report. Then let's say you knew the cusing sailor had repuation score of 100 last week now you look it up its 99.50, you have active feedback the report system is working... unlike previous times in games ZERO notices of any kind.
eXsZhen wrote: » YES! The idea is very similar, sorta, maybe haha. I did answer this concern in the previous comment. So there must be account names publicly listed on the perma ban/ temp ban list for various reasons i stated previously. Simply by "trusting" game developers or "trusting" the security anti hack tesla 360gt pro system IS NOT ENOUGH....Additionally the "repuation system" also helps players. Those who do hack and are caught regret it and pay the ultimate price... perma ban however, instead the repuation score will tank unable to access to features like being a mayor for example of a node etc all depending in the seriousness of the offense. I personally have been banned and had major regrets. This system not only helps players but improves community!!!!!
Beekeeper wrote: » eXsZhen wrote: » Great question! OK so first, your social media account, personal details, email etc isn't shared under banned account list publicly, only your in-game characters name will be under the list of banned accounts. If not banned "reputation score" will be affected. Second the GM will determine how sever the punishment will be aka slap on the wrist for the "bad words" and the severity will affect the reputation score. So for example I would get a deduction of -.5, half a point for cusing like a sailor at everyone I saw the entire week 7 days straight.The repuation score would be 99.5, again the GM will determine this but the general public will report. Then let's say you knew the cusing sailor had repuation score of 100 last week now you look it up its 99.50, you have active feedback the report system is working... unlike previous times in games ZERO notices of any kind. eXsZhen wrote: » YES! The idea is very similar, sorta, maybe haha. I did answer this concern in the previous comment. So there must be account names publicly listed on the perma ban/ temp ban list for various reasons i stated previously. Simply by "trusting" game developers or "trusting" the security anti hack tesla 360gt pro system IS NOT ENOUGH....Additionally the "repuation system" also helps players. Those who do hack and are caught regret it and pay the ultimate price... perma ban however, instead the repuation score will tank unable to access to features like being a mayor for example of a node etc all depending in the seriousness of the offense. I personally have been banned and had major regrets. This system not only helps players but improves community!!!!! So, you want a team of strangers you do not know, who you do not trust to find and punish cheaters, to socially engineer your community through some sick shaming tactics? I'm at a loss for words just how unethical that is. I have, legitimately, no words. It's wrong to do that kind of stuff. It's just wrong. Please do some soul-searching to realize this.
Beekeeper wrote: » To put it more clearly: It is morally wrong to shame your customers into a behaviour you want to see. It's ethically wrong. It is dehumanizing. What you can do is excise rule-breakers and suspend accounts for more minor offences. But this kind of stuff is twisted. You don't care at all about botters and cheaters, you want to shame those who you think do not behave like model citizens. That is not ok. At least I hope it isn't, because that's not a system I want to be involved in, or even tangentially support. That is gross.