Frank Castle wrote: » that doesnt make sense whatsoever. Is there a way where i do NOT get punished if i didnt initiate anything? seems weird.
WMC51 wrote: » the more I hear people talk about this the more convoluted it becomes. Why does a green take more of a penalty than a purple? I guess to lean toward encouraging people to fight back? You don't want to pvp but if you stand there and die you take full death penalty or fight back and be flagged for X amount of time and the attacker doesn't get corrupted now.
mcknightrider wrote: » If you're gathering resources and a greedy player attacks you you can just attack back and kill him. What's the issue here? That's pretty self explanatory, am I missing something you're not understanding about that?
Frank Castle wrote: » okay i need a bit more infos on this though as i dont quite understand it. So if i were to gather, and someone attacks me they willl get flagged, then i will get flagged if i choose to fight back (self-defense), but if i die i get less punished than if i didnt do anything (or die running away) right? that doesnt make sense whatsoever. Is there a way where i do NOT get punished if i didnt initiate anything? seems weird.
Baku wrote: » 1st - Fight back = I will get flagged as a combatant 2nd - Run away = I would miss those ressources 3rd - Get killed = death penalty