Baku wrote: » noaani wrote: » Sure, since you almost asked. When you die, you gain an amount of experience debt. This debt has to be worked off before you can gain any more experience on your character, which is obviously only an issue if you are not at the level cap. However, for all players with experience debt, it functions as a stat and skill debuff, meaning you are less effective at everything you do, and your equipment is also less effective. On top of that, any mobs you kill while you have experience debt have their drop rates lowered (and this is averaged out in a group setting). So, if you have experience debt, you are less effective in combat, and gain fewer rewards. All players gain experience debt when killed, it is actually the basic fundamental block of the games death penalty. However, if you are killed while corrupt, you gain all death penalties at 4 times the rate of non-combatants. This means if you are in the situation in the OP, where you have so much corruption that you need to be killed many times to get rid of it, you are going to have a debilitating experience debt. The other major component of the death penalty is gear degredation, which is also multiplied by 4 when killed while corrupt. Okay now I get it and I think that system is a good one. At least I am fine with that.
noaani wrote: » Sure, since you almost asked. When you die, you gain an amount of experience debt. This debt has to be worked off before you can gain any more experience on your character, which is obviously only an issue if you are not at the level cap. However, for all players with experience debt, it functions as a stat and skill debuff, meaning you are less effective at everything you do, and your equipment is also less effective. On top of that, any mobs you kill while you have experience debt have their drop rates lowered (and this is averaged out in a group setting). So, if you have experience debt, you are less effective in combat, and gain fewer rewards. All players gain experience debt when killed, it is actually the basic fundamental block of the games death penalty. However, if you are killed while corrupt, you gain all death penalties at 4 times the rate of non-combatants. This means if you are in the situation in the OP, where you have so much corruption that you need to be killed many times to get rid of it, you are going to have a debilitating experience debt. The other major component of the death penalty is gear degredation, which is also multiplied by 4 when killed while corrupt.
noaani wrote: » CaptnChuck wrote: » noaani wrote: » CaptnChuck wrote: » noaani wrote: » Baku wrote: » Well that would be a little bit... bad. Don't worry, @CaptnChuck is wrong. @Baku makes a valid point. You say that he is wrong without any proof. Why don't you give proof first? Here I'll do it for you. We don't have deleveling, instead what we have is experience debt. Now the more experience debt you accrue, the greater the detriment to your character; not to the point where you can not get out of the debt. There will always be a way forward to remove your debt. – Steven Sharif What exactly is this supposed to be proof of? Its proof that you should have used to justify why baku was wrong. Experience debt reduces your combat effectiveness. So even a lvl50 character, despite being max level, will still be affected by it. I don't feel the need to provide proof of things that are common knowledge. While it is entierly possible people may not be aware of what experience debt is in Ashes, as soon as it is mentioned, there is no reason for someone that is wanting to know more to not look it up to find out about it for themself. As such, why would I - or indeed should I - provide "proof" or a "source" for something that is both common knowledge and easily searchable?
CaptnChuck wrote: » noaani wrote: » CaptnChuck wrote: » noaani wrote: » Baku wrote: » Well that would be a little bit... bad. Don't worry, @CaptnChuck is wrong. @Baku makes a valid point. You say that he is wrong without any proof. Why don't you give proof first? Here I'll do it for you. We don't have deleveling, instead what we have is experience debt. Now the more experience debt you accrue, the greater the detriment to your character; not to the point where you can not get out of the debt. There will always be a way forward to remove your debt. – Steven Sharif What exactly is this supposed to be proof of? Its proof that you should have used to justify why baku was wrong. Experience debt reduces your combat effectiveness. So even a lvl50 character, despite being max level, will still be affected by it.
noaani wrote: » CaptnChuck wrote: » noaani wrote: » Baku wrote: » Well that would be a little bit... bad. Don't worry, @CaptnChuck is wrong. @Baku makes a valid point. You say that he is wrong without any proof. Why don't you give proof first? Here I'll do it for you. We don't have deleveling, instead what we have is experience debt. Now the more experience debt you accrue, the greater the detriment to your character; not to the point where you can not get out of the debt. There will always be a way forward to remove your debt. – Steven Sharif What exactly is this supposed to be proof of?
CaptnChuck wrote: » noaani wrote: » Baku wrote: » Well that would be a little bit... bad. Don't worry, @CaptnChuck is wrong. @Baku makes a valid point. You say that he is wrong without any proof. Why don't you give proof first? Here I'll do it for you. We don't have deleveling, instead what we have is experience debt. Now the more experience debt you accrue, the greater the detriment to your character; not to the point where you can not get out of the debt. There will always be a way forward to remove your debt. – Steven Sharif
noaani wrote: » Baku wrote: » Well that would be a little bit... bad. Don't worry, @CaptnChuck is wrong.
Baku wrote: » Well that would be a little bit... bad.
Dolyem wrote: » Get over yourself man, the guy brought up a good point and simply wanted a source for your response.
Dolyem wrote: » noaani wrote: » CaptnChuck wrote: » noaani wrote: » CaptnChuck wrote: » noaani wrote: » Baku wrote: » Well that would be a little bit... bad. Don't worry, @CaptnChuck is wrong. @Baku makes a valid point. You say that he is wrong without any proof. Why don't you give proof first? Here I'll do it for you. We don't have deleveling, instead what we have is experience debt. Now the more experience debt you accrue, the greater the detriment to your character; not to the point where you can not get out of the debt. There will always be a way forward to remove your debt. – Steven Sharif What exactly is this supposed to be proof of? Its proof that you should have used to justify why baku was wrong. Experience debt reduces your combat effectiveness. So even a lvl50 character, despite being max level, will still be affected by it. I don't feel the need to provide proof of things that are common knowledge. While it is entierly possible people may not be aware of what experience debt is in Ashes, as soon as it is mentioned, there is no reason for someone that is wanting to know more to not look it up to find out about it for themself. As such, why would I - or indeed should I - provide "proof" or a "source" for something that is both common knowledge and easily searchable? All I am hearing from this guys is "HOW DARE YOU EXPECT ME TO PROVIDE SOURCES FOR KNOWLEDGE I POSSESS! I KNOW WHAT I HAVE READ AND THEREFORE EVERYONE SHOULD JUST ACCEPT WHAT I SAY AS CORRECT!" Get over yourself man, the guy brought up a good point and simply wanted a source for your response.