3am wrote: » Somehow you haven't managed to pick this up
noaani wrote: » 3am wrote: » Somehow you haven't managed to pick this up Oh, I picked it up a while ago. I've even said a number of times (going back to last year) that this is Stevens game, and so it is Stevens decision. That doesn't mean I have to agree with his decision, and I am sure he wouldn't expect any one player to agree with every decision he makes - not a player that is capable of thinking for themself, at least. My response is that *I* will break the rules, it is that there will be multiple combat trackers out there that work for this game, regardless of what I do or do not do, and as such I may as well make use of them. Why wouldn't I?
SickBubblegum wrote: » Unhealthy in the sense that many people when raiding focus more on their name getting higher on the dps list than actually doing what they need to do mechanically. The term unhealthy is more aimed towards guilds which will have a dedicated person whos job is to monitor, analyse and pull up anyone lacking in numbers. This can be in many forms however I found DPS meters are the most common, I to have been raiding for a very long time and have played majority if not all mmorpgs to have released for western society. I personally choose to ignore it and occasionally use it as a reference if DPS needs to decrease however some will ignore raid calls, mechanics or over threat a target just to try and get the highest in DPS. This is the individuals problem yes. So the term unhealthy is more of a loose term and not meant to be taken literally.
3am wrote: » noaani wrote: » 3am wrote: » Somehow you haven't managed to pick this up Oh, I picked it up a while ago. I've even said a number of times (going back to last year) that this is Stevens game, and so it is Stevens decision. That doesn't mean I have to agree with his decision, and I am sure he wouldn't expect any one player to agree with every decision he makes - not a player that is capable of thinking for themself, at least. My response is that *I* will break the rules, it is that there will be multiple combat trackers out there that work for this game, regardless of what I do or do not do, and as such I may as well make use of them. Why wouldn't I? No one said you had to agree. I said that you haven't picked up that it's decided. Which is pretty apparent here.
Daedrik45 wrote: » After reading a couple post about dps meters, I decided to do a little experiment this morning during my guilds raid. I told my GM I wasn’t going to be using dps meter for the raid, he told me if it causes me to slip In dps I was to turn it back on, I said ok deal. At first I was nervous lol, but bc I played my class for so long and mastered my rotation from leveling and doing dungeons for gear my nerves calmed after the first pull. I started to notice certain mechanics in fights I didn’t before small things that would give away the next step in the fight, certain movements etc. instead of constantly staring at the meter making sure I was at the right numbers, I was able to just play the game and enjoy myself. Ironically my Gm whispered me and said “ wow this is the best you have parsed in any raid” It was In this moment I realized what Steve was talking about and I’ve decided I’ll never use one ever again. I will trust my ability and put In the extra work to master my class! Freedom ladies and gentlemen, having no meter gave me FREEDOM.
3am wrote: » You're right you go ahead and beat the dead horse then. If it helps you through till the game comes out who am I to stop you from venting. Since you understand that the decision has been made I'll stop taking your posts seriously as you know they won't actually go anywhere.
noaani wrote: » 3am wrote: » You're right you go ahead and beat the dead horse then. If it helps you through till the game comes out who am I to stop you from venting. Since you understand that the decision has been made I'll stop taking your posts seriously as you know they won't actually go anywhere. Debate and discussion is always worth it. If you have something to actually add to the topic, I welcome it.
3am wrote: » My addition to the topic is no, it's a terrible idea that is categorically against the direction and design of the game
3am wrote: » It's literally in the ruleset, a direct design and decision.
noaani wrote: » 3am wrote: » It's literally in the ruleset, a direct design and decision. That doesn't mean it is consistent with the rest of the game.
3am wrote: » One is the ability to make personal decisions within the games outlining design and direction
Daedrik45 wrote: » can you please explain to me what a combat tracker does compared to a dps meter. I want to fully understand your point of view and hopeful we can find common ground maybe even a compromise
Sandman wrote: » crafters don't need mods to enjoy the game.