GodsThesis wrote: » I never felt excluded because the game didn't include my skin color or race of people. This idea seems very weak to me. I think people are stronger than that and I think OP you are stronger than that too. You shouldn't let some fantasy games make you feel uneasy because they didn't include your people. It's just fiction. I also think it's fine if the 8 "white classes" are just that. That doesn't mean they are all the same or do not have cultural diversity. For example, Italians,Irish, the British, the French, Germans, and other Euroethnic races generally are considered white, but they culturally differ from each other. There are 195 countries in the world with their own regions, including everyone would be impossible. Forced diversity is not diversity. It's the illusion of it. However, we don't know much of the lore yet, if at all really. There isn't really much to go off of. I wouldn't want the lore/gameworld to change due to diversity/inclusion. It should fit the philosophy/scope of those in charge to build what they think is the best MMO experience. Also let's be real man, these tulnar have been underground for God knows how long. They haven't seen sunlight in ages. If any ingame-race's skin color would be all white, it'd probably be them. Some of em do be reptiles and the like though.
nelsonrebel wrote: » GodsThesis wrote: » I never felt excluded because the game didn't include my skin color or race of people. This idea seems very weak to me. I think people are stronger than that and I think OP you are stronger than that too. You shouldn't let some fantasy games make you feel uneasy because they didn't include your people. It's just fiction. I also think it's fine if the 8 "white classes" are just that. That doesn't mean they are all the same or do not have cultural diversity. For example, Italians,Irish, the British, the French, Germans, and other Euroethnic races generally are considered white, but they culturally differ from each other. There are 195 countries in the world with their own regions, including everyone would be impossible. Forced diversity is not diversity. It's the illusion of it. However, we don't know much of the lore yet, if at all really. There isn't really much to go off of. I wouldn't want the lore/gameworld to change due to diversity/inclusion. It should fit the philosophy/scope of those in charge to build what they think is the best MMO experience. Also let's be real man, these tulnar have been underground for God knows how long. They haven't seen sunlight in ages. If any ingame-race's skin color would be all white, it'd probably be them. Some of em do be reptiles and the like though. I think its fine that the question is asked. I seriously doubt that forced diversity is a term we can apply to a completely new fantasy game that has a totally new and unique world with no precedent in its lore or its regions. Especially since the world we are about to enter is a post-apocolyptic world in ruins where th races are returnining from several different worlds. I mean if I saw an awesome looking game that looked like my dream game, I would be looking for every way to project myself into the game too. Now the tulnar thing isnt really true either pale skin underground doesnt really apply to things like reptilian creatures.
Caeryl wrote: » GodsThesis wrote: » I never felt excluded because the game didn't include my skin color or race of people. This idea seems very weak to me. I think people are stronger than that and I think OP you are stronger than that too. You shouldn't let some fantasy games make you feel uneasy because they didn't include your people. It's just fiction. I also think it's fine if the 8 "white classes" are just that. That doesn't mean they are all the same or do not have cultural diversity. For example, Italians,Irish, the British, the French, Germans, and other Euroethnic races generally are considered white, but they culturally differ from each other. There are 195 countries in the world with their own regions, including everyone would be impossible. Forced diversity is not diversity. It's the illusion of it. However, we don't know much of the lore yet, if at all really. There isn't really much to go off of. I wouldn't want the lore/gameworld to change due to diversity/inclusion. It should fit the philosophy/scope of those in charge to build what they think is the best MMO experience. Also let's be real man, these tulnar have been underground for God knows how long. They haven't seen sunlight in ages. If any ingame-race's skin color would be all white, it'd probably be them. Some of em do be reptiles and the like though. Ok so.. this post really encompasses all that’s wrong with eurocentric game cultures. It’s not about being “strong enough” to block off feeling anything about being ignored in a game. There’s a lot of unintentional bias the comes from people, and part of that bias manifests as lack of representation in popular media. As it stands, I think Ashes is going to do alright. The African/middle eastern-oriented cultural representation seems to be Vaelune. The Ren’Kai seem somewhat rooted in eastern culture. Dunir in sort of Mongolian style. Nikua in indigenous island culture. The elven races make up various European cultures. If the promise of robust character customization options hold true, then I would hope we will see visually distinct cultural aspects players are able to create within their characters to represent themselves.
Caeryl wrote: » GodsThesis wrote: » I never felt excluded because the game didn't include my skin color or race of people. This idea seems very weak to me. I think people are stronger than that and I think OP you are stronger than that too. You shouldn't let some fantasy games make you feel uneasy because they didn't include your people. It's just fiction. I also think it's fine if the 8 "white classes" are just that. That doesn't mean they are all the same or do not have cultural diversity. For example, Italians,Irish, the British, the French, Germans, and other Euroethnic races generally are considered white, but they culturally differ from each other. There are 195 countries in the world with their own regions, including everyone would be impossible. Forced diversity is not diversity. It's the illusion of it. However, we don't know much of the lore yet, if at all really. There isn't really much to go off of. I wouldn't want the lore/gameworld to change due to diversity/inclusion. It should fit the philosophy/scope of those in charge to build what they think is the best MMO experience. Also let's be real man, these tulnar have been underground for God knows how long. They haven't seen sunlight in ages. If any ingame-race's skin color would be all white, it'd probably be them. Some of em do be reptiles and the like though. Ok so.. this post really encompasses all that’s wrong with eurocentric game cultures. It’s not about being “strong enough” to block off feeling anything about being ignored in a game. There’s a lot of unintentional bias the comes from people, and part of that bias manifests as lack of representation in popular media.
RahkstarRPG wrote: » So, I kind of thought that the prevailing ideology currently was that race =/= culture? And that games attempting to apply races/colors to cultures was a greater sin in terms of inclusivity than allowing any culture to present with any race/color? Maybe I'm just misunderstanding, but I'm pretty sure there was a whole big thread about that on here recently. Also, I think it's weird to boil down the races in this game to "a bunch of white guys" when they clearly take inspiration from polynesians/native americans/asiatic nomads (for orcs, which is it's own discussion of racism).
GodsThesis wrote: » Caeryl wrote: » GodsThesis wrote: » I never felt excluded because the game didn't include my skin color or race of people. This idea seems very weak to me. I think people are stronger than that and I think OP you are stronger than that too. You shouldn't let some fantasy games make you feel uneasy because they didn't include your people. It's just fiction. I also think it's fine if the 8 "white classes" are just that. That doesn't mean they are all the same or do not have cultural diversity. For example, Italians,Irish, the British, the French, Germans, and other Euroethnic races generally are considered white, but they culturally differ from each other. There are 195 countries in the world with their own regions, including everyone would be impossible. Forced diversity is not diversity. It's the illusion of it. However, we don't know much of the lore yet, if at all really. There isn't really much to go off of. I wouldn't want the lore/gameworld to change due to diversity/inclusion. It should fit the philosophy/scope of those in charge to build what they think is the best MMO experience. Also let's be real man, these tulnar have been underground for God knows how long. They haven't seen sunlight in ages. If any ingame-race's skin color would be all white, it'd probably be them. Some of em do be reptiles and the like though. Ok so.. this post really encompasses all that’s wrong with eurocentric game cultures. It’s not about being “strong enough” to block off feeling anything about being ignored in a game. There’s a lot of unintentional bias the comes from people, and part of that bias manifests as lack of representation in popular media. That's quite a blanket statement saying "unintentional bias". That could literally mean anything, at least be somewhat specific. I also don't rely on popular media. Remember that you quoted me and are talking to an individual, not just the general population.