Dr Jekyll wrote: » I'm playing archeage unchanged on the fresh start server and after 2 months many guilds quit and most of my neighbors are gone. When there's no crime balance you have a world of murderous players. Typically these types of players will quickly gear up and go after easy targets, and mostly kill them for no other reason than to laugh about it. I find it humorous they cry about any realism that would occur for their actions in game. I hope all future games will bring a realist crime punishment system into action. How can you expect to do whatever you want without any consequences? My advice for you types, go play those dying games or ones just for mindless killing. Your play style is cancer for MMOs and only make up a very small percentage of the player base. As an analyst, it comes down to crime balance and law structure for continuous healthy player growth.
BlackBrony wrote: » SSRogue wrote: » Adaon wrote: » To the developers credit here, I've heard a lot of good things in regards to some of those subjects from the AMA and other stuff I've listened to, so, hopefully they deliver on the ambition As far as suggestions for the pvp system, I think until I actually got a chance to play, it'd be difficult to give meaningful feedback. Either way, hopefully everyone has a productive dialogue . We are just looking for a good conversation about things we would like to see and not be told that it doesn't fit the game's intent over and over. Just some ideas about ways to be bad that are not promoting griefing or unfair pk'ing on any kind. I think some good things have come up if you actually read through. I don't think it's that it doesn't fit, but I feel it's like Intrepid is saying: "we're making the best car ever!" and then people suggest "but why don't you make a truck, it's bigger"
SSRogue wrote: » Adaon wrote: » To the developers credit here, I've heard a lot of good things in regards to some of those subjects from the AMA and other stuff I've listened to, so, hopefully they deliver on the ambition As far as suggestions for the pvp system, I think until I actually got a chance to play, it'd be difficult to give meaningful feedback. Either way, hopefully everyone has a productive dialogue . We are just looking for a good conversation about things we would like to see and not be told that it doesn't fit the game's intent over and over. Just some ideas about ways to be bad that are not promoting griefing or unfair pk'ing on any kind. I think some good things have come up if you actually read through.
Adaon wrote: » To the developers credit here, I've heard a lot of good things in regards to some of those subjects from the AMA and other stuff I've listened to, so, hopefully they deliver on the ambition As far as suggestions for the pvp system, I think until I actually got a chance to play, it'd be difficult to give meaningful feedback. Either way, hopefully everyone has a productive dialogue .
2for4Sausag3ggMcMuff wrote: » @FuryBladeborne where did he say a corruption system should be married with a reward system?
Copperfield wrote: » people seems to be forgetting that that bounty hunters are being implemented into the game. Everyone keeps telling that corruption should not be rewarded and only be punished.. bounty hunters get rewarded... so should corrupted players in a mild form.. Example: A corrupted player should get some reward by killing a bounty hunter imo.. if none goes corrupted, the bounty system will not work.
loghan wrote: » I've seen Steven say that the game will be able to track a great many things and provides for things like leader boards and achievement titles. The examples given on wiki is a title like server first for a world boss. But it would be a great add for the game to have hundreds of titles for the Good, the Bad, and the Ugly. Example titles that your character can get stuck with and/or be proud to have (a title can be a bad thing too!) Specifically kills that are Corruption causing, lawful kills would not count!- Cowardly or Pathetic = Kill ## people who are a level 80% below yours in a week (i set a time limit such a week because if it's a never ending running tally then most any 10 year veteran would have this title eventually, but if you do this many in 1 week then clearly you are a douche bag worthy of this title, and the title is stuck above your head for all to see even when your shopping in town, all will know your shame! You can't toggle the title off!)- Dishonorable = Kill ## people who are a level 40% below yours in a week- Annoying = Kill ## Merchant/Vendor NPCs in a week The above would be title most would hate having shown above their name, but tough, you earned it and now you dont have the option to turn off the title, for a set time or until maybe you do a quest to clean yourself you will walk around as "Drago the Pathetic" and everyone will know you got that title by ganking noobs.- Malicious = Kill ## of player mounts (horses, turtles, stuffington, etc) in a week- Outcast = Join and leave ## of Nodes or Guilds in a month Some title are more elite, and require both a hgh level of karma as well as high fame, i.e. it's easy to be "bad" but to be "evil" means killing a whole nation. Or it's easy to get the title "Kind" but to be "Angelic" means saving a world from a demon lord.- Glorious = During the life of your character be a general for ### successful node sieges- Dread Lord = During the life of your character complete ### religious based quests that were defined as "evil" types of quests, kill this NPC, kill this religious leader, complete a quest to find and destroy a mythic ruby that held in it the power and love of the goddess of nature... etc, it would be a long list with high requirements.- Wicked = Destroy ### of relgious artifacts that are catagorized as "good" religions- Angelic = During the life of your character complete ### religious based quests that the devs have defined as good.- Dark or Demon Lord = As a monster during a Monster Coin Event kill ### people And of course we need lots of good titles:- Kind = Complete ## bulletin board tasks in a week that involves saving animals- Upstanding = Donate ### gold/embers to a religion or node construction project in a week- Industrious = Complete ## construction projects at your node and Freehold- Distinguished Lord = Complete a large number of multiple different types of Node objectives, donating to religions, providing mats in constructon projects, complete merchant quests, voting (more people vote when there's rewards for doing it, real life proves that!)- Renaissance man or lady = Master multiple trade skills- Socialite = Talk to ### different NPCs in multiple different Nodes Man this is fun, I could go on for hours making up titles and requirements. Oh we should even have polls in our node for titles to give to our node Mayor, the titles could be ones pre-picked by the devs to avoid non RP friendly titles. But perhaps once a month the Mayor has a poll automatically generated at the town hall that asks citizens to vote on what title the mayor has earned and it would range from (Infamous or Dastardly to Upstanding and Illustrious) thus if a Castle Monarch or Node Mayor leaves taxes at a very high rate for months and the citizens don't feel the taxes are just then they may vote him the title of "Wretched" or "Greedy" Or if the Mayor sets up a horrible caravan trade with another node to trade 1 diamond for 1 egg, either because he's that stupid or he was talked into doing it to make the female ruler of that node happy with him, then his citizens (just before voting him out for good) give him the title of "weak minded / feeble minded"
Beck Altarr wrote: » @SSRogue I think I have read enough of this thread to get some idea of what you maybe are trying to say. You want there to be OTHER ways to earn Corruption and through those means perhaps an unknown underground faction may become available where you can gain access to titles, Cosmetics to adorn your character and possibly cosmetic spell/abilities that would separate you from the masses as someone who is/has been corrupted for some length of time. These things would not exclusively require you to PK. Perhaps there would be missions like Assassinating a Mayor or Guild Leader of a Castle or high level cleric of a religion, which would be reasonable expectations as they would be legitimate issues to deal with and make those roles a little more interesting. Yes it's a PK, but if you accept the responsibility of the role you accept the danger, much like running a caravan. You would still get corruption, but as a mission type, you would also earn corruption points you would not get just killing random players for corruption, so the motivation for random PKing is further decreased. Of course this would have to be a secret in the game until a player earned enough corruption and survived long enough to unlock some hidden dungeon or some such to unlock the Corrupted "religion" and build it up from there. You could then apply the points you earn from the other means of earning corruption to buy cosmetics and level up within the ranks. You wouldn't gain access to any new skills, but maybe your spells/abilities have a more corrupted look to them. Additional to the idea: I don't think metropolis can form in the underground nodes. So maybe there could a chance for a node to form a black market type town where corrupted wouldn't be auto attacked by guards.
SSRogue wrote: » Beck Altarr wrote: » @SSRogue I think I have read enough of this thread to get some idea of what you maybe are trying to say. You want there to be OTHER ways to earn Corruption and through those means perhaps an unknown underground faction may become available where you can gain access to titles, Cosmetics to adorn your character and possibly cosmetic spell/abilities that would separate you from the masses as someone who is/has been corrupted for some length of time. These things would not exclusively require you to PK. Perhaps there would be missions like Assassinating a Mayor or Guild Leader of a Castle or high level cleric of a religion, which would be reasonable expectations as they would be legitimate issues to deal with and make those roles a little more interesting. Yes it's a PK, but if you accept the responsibility of the role you accept the danger, much like running a caravan. You would still get corruption, but as a mission type, you would also earn corruption points you would not get just killing random players for corruption, so the motivation for random PKing is further decreased. Of course this would have to be a secret in the game until a player earned enough corruption and survived long enough to unlock some hidden dungeon or some such to unlock the Corrupted "religion" and build it up from there. You could then apply the points you earn from the other means of earning corruption to buy cosmetics and level up within the ranks. You wouldn't gain access to any new skills, but maybe your spells/abilities have a more corrupted look to them. Additional to the idea: I don't think metropolis can form in the underground nodes. So maybe there could a chance for a node to form a black market type town where corrupted wouldn't be auto attacked by guards. You mean you actually read everything and put together the concept vs just spewing out the same stuff over and over. Why... you are an actual person contributing to the forum in a productive way! Thank you sir and to answer yes, well kinda. I like your idea and I could add onto it but work has me overloaded this week so sadly I can't be as active in this at the moment.
SSRogue wrote: » Copperfield wrote: » people seems to be forgetting that that bounty hunters are being implemented into the game. Everyone keeps telling that corruption should not be rewarded and only be punished.. bounty hunters get rewarded... so should corrupted players in a mild form.. Example: A corrupted player should get some reward by killing a bounty hunter imo.. if none goes corrupted, the bounty system will not work. It is worth bringing up and even if you have an elected corruption where you become corrupted through a quest killing npcs and NEVER HARM AN INNCENT person then were is the harm in at the least discussing it? lol