novercalis wrote: » EQ style of Map. Meaning - at the start, no map. But the moment you begin to move and explore, you begin to record and have a map. Not like WoW where you have a outline tho. It is completely empty until you explored that region.
Scifi wrote: » https://ashesofcreation.wiki/World_map The world of Verra features an in-game viewable world map. This map is not randomly generated, and begins covered in a fog of war.[4] Players will not be able to see the world until they have explored it or gathered information about it. The world is also full of imperfect information, which will require the player to act on it for verification.[5] For example, you may hear a rumor in a tavern that tells you the location of a cave full of weak Kobolds, but this was not accurate as the rumor was started by well-equipped bandits in order to waylay overconfident adventurers.[5] When information is gathered, or the player has successfully explored an area, points of interest are marked on the map.[6] These points of interest are determined by Node progression; and not every server will share the same map, as player decisions will vary server to server.[6] In addition to node progression being a factor on map generation, zones in Ashes of Creation will cater to all levels.[7] The map will have geographical choke points (such as Mountains) that are not traversable by players.[8] Even though we're an open-world that doesn't mean that from a design perspective, especially with the way our economic systems work, that we will want to create Geographic choke points.[8] – Steven Sharif This is from the Wiki. It sounds good what they have planned.
CC Corp wrote: » I request Ubie tower to climb and place a crystal on to unlock map data
Vhaeyne wrote: » https://ashesofcreation.wiki/User_interface It looks like we have both the minimap and the world map in the screenshots. As to if we should? I always thought it did not make a lot of sense. It is like everyone magically has a GPS implant in their head. Realistically you would have to pay attention to your surroundings, and navigate from memory. It is such a expected thing in MMOs that I don't see any reason to fight it. It is one of those little things that I could see people loosing their minds over not being in the game.
PlagueMonk wrote: » I agree. Also don't forget about the Scribe Craft. How the heck is that going to work??? Will they just be limited to recipes and such or will they also be cartographers? Maybe you will get a generalized map of outdoor areas but if you want to go into a dungeon, you will have to purchase a map to get the mini-map to work (of course that begs the question.....does the Scribe have to go into a place first before they can map and sell it themselves?)