Kneczhevo wrote: » This is something I have never supported in any mmo. In AoC, it's not going to be about you, but all around you. So, a kdr is irrelevant. How do you perform as a group. The guy setting the bomb doesn't get kdr, because he is busy winning the match. And the medic is busy healing, that doesn't translate to kdr. Sure, you can compensate, but it isn't kdr. Kdr does not translate when you kill a world boss compared to killing 100 players. So, no. I am not in support.
EmoNagger wrote: » I don't mind the scoreboard, as long as there is an option of HIDE my name on the scoreboard as an option. Not everyone enjoys the publicity.
Leiloni wrote: » I don't see what the point of such a system would be other than to inflate your ego (or not if you're not as good as you think you are lol). It just doesn't seem to fit into this game at all. I mean GvG wins/losses, things like that, absolutely I'd like to see that sort of tracking. But individual PvP K/D, etc. Why? And how even, if most of it is open world stuff, would you track all those detailed stats per kill. It's not like we're going to have instanced BGs.
Ulquiorra wrote: » As a perfectionist. KDA stats terrorize me and make me dodge fights where my victory isn't guaranteed, like real life. I remember in Dragon Nest I had something like 300 kills 0 deaths as Crusader(Tank main DPS sub)
TwitchTaraniss wrote: » It all depends but most of the time it will be inaccurate in some way or another. For KDA the number means nothing most of the time in stuff like caravan raids etc. The kill usually means the killing blow. So classes that have better finishers will have a higher kill stat. If I am a healer and I heal my party members that are taking damage and they get the kill is that an assist? Will a class have an in combat stealth? or some other escape that greatly increases their ability to escape death over others? These and other factors just lead to KDA being a stat that can very easily be skewed. I am not against it. I just think people look deep into these numbers when they are actually somewhat meaningless. I can run around in a zerg or bigger group and inflate my KDA (especially if I have a better escape then others). While someone who runs around in a smaller group or even solo easily can be more skilled then myself but have a worse KDA then myself. It is nothing more then an ego boost. Again I don't mind if this is in the game. It just is a misleading stat and really doesn't show anything as far as worth or skill in PVP. Win rates in certain modes I see as a better stat to watch.