KeybladerH wrote: » Vashramire wrote: » We all know other games do different things with classes. Bard in FFXIV is a ranged bow user, and Thieves in GW2 can use staffs, etc so honestly anything is up in the air till launch since a class can be anything the devs want. As a person who plays ffxiv religiously and loves bards in d&d I was so disappointed with the bard in ffxiv, it felt nothing like a bard, but from what they have said about them in this game. We used bard as an example and I got seriously side tracked by that BUT to the original post a same archetype class will still get access to the same schools of augments as a dual archetype class. If the devs have built this into the game it’s up to them to make sure that you have the same choice regardless.
Vashramire wrote: » We all know other games do different things with classes. Bard in FFXIV is a ranged bow user, and Thieves in GW2 can use staffs, etc so honestly anything is up in the air till launch since a class can be anything the devs want.
Vashramire wrote: » Very true. With the more loosened trinity I think the game would have I'm interested to see how things can fit together, like can you OT as a Fighter/Tank or does Tank/Cleric become strong enough of a self healer that the actual healer can spec into more damage/buffing. I'm liking where things are going and with the skillshot/action vs tab targeting skill interactions I think Bard could be a good risk/reward buff/heal class that rewards good aim and positioning which I look forward to.