Maezriel wrote: » Just to play devil's advocate let's imagine a fairly low pop server w/ a single mega guild where the odds of taking it out are extraordinarily slim.
Kneczhevo wrote: » Metros will rise and fall, no node will be safe. The concept is, for nodes to have varying perks. With only one metro per region, metros will have to fall, to allow other nodes to grow for those perks. What perk do you want in your region? Teleportation to vassal node, a connected auction house, a zeplin, buffs to stats and extra augments? These perks are dependant on the node and it's stage. One guild might want an AH, while another wants divine buffs. Guess what? We have a war. Choose your side. So I don't see metros being static forever. Long periods, sure. But eventually a group will be unhappy because they can't craft a certain item or get a certain augment. Edit: I can't wait for the healer strike, when they want a divine augment from a divine metro node, and everyone else wants a connected AH. No heals for joo!
Khakipanda wrote: » But maybe they will be too good for the other clans and guilds to compete. So everyone else ups and moves servers. That clan will then miss out on even more content as there will be little pvp, little sieges and no new content after they have captured the other cities. Congratulations you are the top guild of a dead server.