Warth wrote: » Make this based on a player's choice and it will be abused. There is no way around that. There is just two way to implement a system like this properly and yours most certainly isn't one that works. That has been proven by years and years of games with similar games where player report players which is then evaluated by an automated system. The two way possible are: Don't base it on an automatic system at all. The server capacity is limited. If someone is a bad griefer/ganker/troll, then people who care will know them sooner or later. If they want to refuse to sell to somebody, then they can do that at any time. Let Intrepid provide the possibility to blacklist certain people from your trades and shop to support this. Base it on a fully automated system without player input. Track the Node's caravans a player robs, track how many of the Node Citizen he has killed etc. Based on that people can be able to adjust prices for their services or even blacklist them from trading based on these metrics.
Sandman wrote: » Warth wrote: » Make this based on a player's choice and it will be abused. There is no way around that. There is just two way to implement a system like this properly and yours most certainly isn't one that works. That has been proven by years and years of games with similar games where player report players which is then evaluated by an automated system. The two way possible are: Don't base it on an automatic system at all. The server capacity is limited. If someone is a bad griefer/ganker/troll, then people who care will know them sooner or later. If they want to refuse to sell to somebody, then they can do that at any time. Let Intrepid provide the possibility to blacklist certain people from your trades and shop to support this. Base it on a fully automated system without player input. Track the Node's caravans a player robs, track how many of the Node Citizen he has killed etc. Based on that people can be able to adjust prices for their services or even blacklist them from trading based on these metrics. I don't see how a player having the ability to either charge more or blacklist someone would be abused. There are plenty of stalls they can go to, just not mine.
Dygz wrote: » You seem to be conflating characters with players.
Warth wrote: » Blacklist and A**hole Tax for Stalls is good.
Azeem wrote: » You essentialy want to punish people for pvping? You get corrupted as punishment, penalizing people for enjoying an aspect of the game like attacking caravans is ridiculous.