I want to remind you the point of this post is to have a discussion🙏
Following the
discussion on reddit, considering main arguments from the comments I'd like to suggest an alternative solution that tries to mitigate the loss of visual progression while potentially improve Intrepid's business model
A win win for everyone so please, bear with me
The problem
- Being able to apply costume skins without requirements (while the rest of the cosmetics have requirements)
- No option to toggle cosmetics on and off
What we want
- Visual progression to matter (that "starter" feel)
- Looks to represent time invested playing the game
- Have a sense of anticipation and exclusivity
What we don't want
- Upset those who already pre-ordered
- Make it harder for those who don't have as much time to play
- Hurt Intrepid's business model
The solution
- Already pre-ordered cosmetics enjoy early adopters benefit of no restrictions (no change)
- Make future costume cosmetics tied to tier
- Price scales accordingly to chosen tier
So every costume skin has these options to chose from:
$35 - COMMON
$30 - UNCOMMON
$25 - RARE
$20 - EPIC
$15 - LEGENDARY
Whichever tier you buy will determine the starting tier of gear you will be able to apply your skin to
Assuming you bought the legendary tier, you will be able to apply your skin only once you equip a legendary armor in game
If you bought the common tier you get to apply the same skin on common gear and higher
The tier represents an entry point of when the player will be able to apply a costume skin according to his gear in game
$25 is the current price for pre-ordered costume skins, being the base line with a reasonable time-frame from purchase to application (assuming rare tier will be the middle in game)
Players who want to deviate from this point will pay the difference accordingly
Those who want to enjoy looking good earlier still can by paying a premium price
Those who want to stand on their principles get to enjoy a lower price
Those who want to enjoy good looks but don't play as much get the middle point
This allows more options catered to more needs, incentivizing visual integrity while breaking it comes at a price that Intrepid and we the players benefit from for further support for the game
Essentially Intrepid just has to pick a point when this will take effect, personally I think with the release of Alpha 1 is a great time
Feedback is very welcome, please be gentle ^^