Caeryl wrote: » Exiled King wrote: » Assassin's Creed Odyssey: Giving into pandering It’s really hard to believe you’re after “realism” if you really think Greece wasn’t full of gay sex happening xD
Exiled King wrote: » Assassin's Creed Odyssey: Giving into pandering
Exiled King wrote: » Caeryl wrote: » Exiled King wrote: » Assassin's Creed Odyssey: Giving into pandering It’s really hard to believe you’re after “realism” if you really think Greece wasn’t full of gay sex happening xD Ummm, I never said realism. I'm gonna assume that you never completed english class, your context clue skills are severely lacking. Here, this should help you:https://www.sophia.org/tutorials/context-clues-as-a-reading-strategy
Exiled King wrote: » Call of Duty WW2 & V : Women did not serve on the front lines in those days. Historical context Mass Effect Andromeda: Pushing Ryder to have gay intercourse Assassin's Creed Odyssey: Giving into pandering
Illbean wrote: » Demondim wrote: » Teleportation Either distance matters, or it doesn't - no exceptions. What do u mean by teleportation? Do u mean like fast traveling between two different cities? Do u mean abilities that move u in a certain direction like a charge / blink ability? Those are both forms of teleportation but affect the game very differently. Also how do u view summoning other players? That's also a form of teleportation which has been confirmed to be part of the game (at least for now) while still being limited.
Demondim wrote: » Teleportation Either distance matters, or it doesn't - no exceptions.
Malapapas wrote: » When I find a way to climb that rocky mountain (instead of going around it on the road) I want to be rewarded by my creativity by finding something fun somewhere along the way (even if that only ends up being some super rare resource to which maybe I keep the location secret to me or sell it off etc...).
Silver Fox wrote: » I don't want to see empty cities or zones. I want to see cities and towns flourishing with a believable population. ...And I don't want an art style that sacrifices quality for performance. Just sayin' is all.
stolyaR wrote: » I reeeeeeeally don't want to see stupid Fortnite style cosmetics. Hellokitty hats. Miau miau pets. Fairy tale sh*t.
KHRONUS wrote: » JONTA wrote: » Not being able to see everything just because you arn't in a big guild, This is a horrible idea. You want to experience everything in a group driven game but don't want to be part of a group? I think the issue may be that you have never been a part of a "good" large guild. Proper leadership is very hard to come by in mmorpgs and most people are greedy for virtual loot. Private message me if you want to hear about how I run things and you will be able to experience the entire game without worry. Did you actually read that 1 sentence m8? I said not in a BIG guild , not solo, lone wolfing, on your jack or however you deem being alone. Just why should all content not be accessible simply because your guild has 50 members and not say 200?
JONTA wrote: » Not being able to see everything just because you arn't in a big guild,
Silver Fox wrote: » I don't want to see empty cities or zones. I want to see cities and towns flourishing with a believable population.
Thunran wrote: » I remember back in the B/C WoW days I would tag an elite on my Hunter, and drag it all the way to Orgrimmar, and watch it kill everyone. Little thing's like that in a game make a world feel alive, and dangerous, and anything can happen at any moment. I hope Ashes allows that.
Deadly Dave wrote: » DPS meters. It's fairly hard when playing a tank or healer to see what the other players are doing. If you play a dps and your trying the same raid with the same people and you keep failing to kill the boss due to lack of dps; It's very easy to see who's scratching there nut's (fannies) while watching netflix. DPS meters = Flexing your ego (causes so many arguments) Iv'e played mmo's before and after the dps metres were introduced, there's some think about them which brings out the toxicity in players.