Tragnar wrote: » This whole forum is just the miniscule minority of vocal individuals. Most players dont give a shit about forum posts - they either play or not
Noaani wrote: » Tragnar wrote: » This whole forum is just the miniscule minority of vocal individuals. Most players dont give a shit about forum posts - they either play or not To add to this, most of the longer term posters here have already have this discussion a number of times, and are not that willing to go over the same thing again.
Tyrantor wrote: » These are both convenient stances to take, you understand this right?
Tyrantor wrote: » just you two replying to every post lol.
Tyrantor wrote: » Tyrantor wrote: » just you two replying to every post lol. LOL You both struck again.
Tyrantor wrote: » Is this your contribution to the discussion? Great irony. If you want to air our your personal grievances with me you're welcome to PM me, I see you've just created this account name, it's interesting on some level that my reply has you so bothered already. Could you be related to anyone we know here already that, maybe ins't able to reply? Just a coincidence you've replied to @Bricktop and myself in disagreement in two separate threads within what 4 hours of creating this account? Bravo.
Tyrantor wrote: » Could you be related to anyone we know here already that, maybe ins't able to reply?
Tyrantor wrote: » You've yet to share your opinions on PvE per the thread discussion - go ahead, since you know, it concerns you so much yet my reply above is what you're going to focus energy on? At this point all you're doing is derailing the topic and since you're singling me out in replies off topic it seems more toxic activity that you're policing?
AxelBlaze wrote: » Tyrantor wrote: » You've yet to share your opinions on PvE per the thread discussion - go ahead, since you know, it concerns you so much yet my reply above is what you're going to focus energy on? At this point all you're doing is derailing the topic and since you're singling me out in replies off topic it seems more toxic activity that you're policing? I'm ok with AoC focusing on a more PvPesque community, but for a game that's trying to redefine the genre, its kind of underwhelming. A lot of the MMO playerbase loves hard PvE content. Not having it just alienates them. A lot of players who love PvP are already playing FPS games, mobas and the like. But there is a large, strong PvE community, that is just waiting for a multiplayer game with good PvE content. The majority of them are playing WoW, as there's simply no other alternative. Not trying to get this playerbase to play your game, just seems like so much wasted potential to me.
mcstackerson wrote: » AxelBlaze wrote: » Tyrantor wrote: » You've yet to share your opinions on PvE per the thread discussion - go ahead, since you know, it concerns you so much yet my reply above is what you're going to focus energy on? At this point all you're doing is derailing the topic and since you're singling me out in replies off topic it seems more toxic activity that you're policing? I'm ok with AoC focusing on a more PvPesque community, but for a game that's trying to redefine the genre, its kind of underwhelming. A lot of the MMO playerbase loves hard PvE content. Not having it just alienates them. A lot of players who love PvP are already playing FPS games, mobas and the like. But there is a large, strong PvE community, that is just waiting for a multiplayer game with good PvE content. The majority of them are playing WoW, as there's simply no other alternative. Not trying to get this playerbase to play your game, just seems like so much wasted potential to me. Ok, so pvp players can't have or enjoy an MMO. They need to go play Mobas and other fps games. Are you serious? Do you not think there are players who enjoy open pvp content and feel alienated by our current options? Sorry but you come off as being extremely shitty if you think that ashes needs to change for you because fuck people who like open pvp. Have you ever even tried to play a game that tried to deliver this kind of experience? Can you at least let the game try to be something different before saying it needs to do the same thing as everyone else?
AxelBlaze wrote: » mcstackerson wrote: » AxelBlaze wrote: » Tyrantor wrote: » You've yet to share your opinions on PvE per the thread discussion - go ahead, since you know, it concerns you so much yet my reply above is what you're going to focus energy on? At this point all you're doing is derailing the topic and since you're singling me out in replies off topic it seems more toxic activity that you're policing? I'm ok with AoC focusing on a more PvPesque community, but for a game that's trying to redefine the genre, its kind of underwhelming. A lot of the MMO playerbase loves hard PvE content. Not having it just alienates them. A lot of players who love PvP are already playing FPS games, mobas and the like. But there is a large, strong PvE community, that is just waiting for a multiplayer game with good PvE content. The majority of them are playing WoW, as there's simply no other alternative. Not trying to get this playerbase to play your game, just seems like so much wasted potential to me. Ok, so pvp players can't have or enjoy an MMO. They need to go play Mobas and other fps games. Are you serious? Do you not think there are players who enjoy open pvp content and feel alienated by our current options? Sorry but you come off as being extremely shitty if you think that ashes needs to change for you because fuck people who like open pvp. Have you ever even tried to play a game that tried to deliver this kind of experience? Can you at least let the game try to be something different before saying it needs to do the same thing as everyone else? No don't get me wrong. I want PvP players to be able to get as good gear and progress similar to PvE, unlike in WoW. I also want high level crafters to be able to craft top tier gear as well. I just want all types of players to be able to play the game, not just PvPers. But this is just my opinion. I don't want the game to change to suit my opinion as it isn't my game, its Steven's. There's no need to be so toxic @mcstackerson . I didn't even say a single bad thing to you and you've already said that I'm an extremely shitty person. Sums this thread up pretty nicely.
Tyrantor wrote: » I'm not sure AoC has ever made the statement they are "redefining" the genre.
Tyrantor wrote: » I've said this before but you do understand that there are millions of WoW players who never had the chance to experience a modern MMO with the general concepts AoC is putting forward. So it's really hard to qualify what they will and wont like, if they've only known white bread and then they get a taste for chocolate they might not be drawn to white bread any longer... Playing WoW doesn't mean the entire population of the game likes raiding bosses and hard NPCs. It's really all the game offers them outside of the gear treadmill that requires you to do those things.
Tyrantor wrote: » Lastly not every game model is going to fit inside of the economic and political system that will be AoC. I know that's hard to grasp if you come from games that had zero political concept to begin with but you can't just build a bunch of random shit to attract the masses and hope it works. The core aspects of the game are going to be fundamental to the world having purpose past max level.
Tyrantor wrote: » In fact I'd say that this game replaces a lot of that high end NPC raid content with sieges. Sieges are a much bigger focus in this game as a community draw and world content than NPCs. This does not on any level mean that the NPCs area going to be unchallenging however. If the devs here come from EQ I'm sure they can figure out how to make a NPC hard to kill...
AxelBlaze wrote: » Tyrantor wrote: » I'm not sure AoC has ever made the statement they are "redefining" the genre. They're looking to remind people what MMOs were like back in the day. Right now, WoW and FF14 define the MMORPG genre, which are very different from previous MMOs. So AoC is looking to redefine the genre to what it was like back in the day.
AxelBlaze wrote: » Tyrantor wrote: » In fact I'd say that this game replaces a lot of that high end NPC raid content with sieges. Sieges are a much bigger focus in this game as a community draw and world content than NPCs. This does not on any level mean that the NPCs area going to be unchallenging however. If the devs here come from EQ I'm sure they can figure out how to make a NPC hard to kill... That's PvP primarily, with a bit of PvE. It isn't pure PvE content. Ashes has a lot of systems that satisfy the PvPers and the crafters. But I don't see any that satisfy PvErs.
mcstackerson wrote: » That's the frustrating thing with this argument, you say you want challenging content and insist that it can't happen unless the content is instanced. For anyone who plays MMOs, should know that's bull. There may be some challenges to having pve content in the open world but to say it's impossible to make it challenging is lazy.