daveywavey wrote: » I think the point of not doing this is to further discourage Corruption, which they've put into the game to discourage griefing. They don't want Corrupted players to have an easy time in cities/nodes. Giving them a city where they're free and safe seems to go against that principle.
Sathrago wrote: » daveywavey wrote: » I think the point of not doing this is to further discourage Corruption, which they've put into the game to discourage griefing. They don't want Corrupted players to have an easy time in cities/nodes. Giving them a city where they're free and safe seems to go against that principle. well if you think about it, if they made a city for corrupted it would basically be a nursery home for old sickly people that could easily be taken due to the stat reduction.
daveywavey wrote: » Sathrago wrote: » daveywavey wrote: » I think the point of not doing this is to further discourage Corruption, which they've put into the game to discourage griefing. They don't want Corrupted players to have an easy time in cities/nodes. Giving them a city where they're free and safe seems to go against that principle. well if you think about it, if they made a city for corrupted it would basically be a nursery home for old sickly people that could easily be taken due to the stat reduction. An old sickly home full of experienced and determined PvPers who've built their characters into killing machines! Not something I'd call "easy". Hahahaha! I want some of them defending MY node!
Warth wrote: » but corrupted players can use npc services in every town. As long as they can avoid the guards and players.
daveywavey wrote: » Warth wrote: » but corrupted players can use npc services in every town. As long as they can avoid the guards and players. Will guards be killable?
Warth wrote: » daveywavey wrote: » Warth wrote: » but corrupted players can use npc services in every town. As long as they can avoid the guards and players. Will guards be killable? probably. Unkillable entities in MMORPG have never been fun. Will you be able to kill them alone? prolly not.
daveywavey wrote: » Warth wrote: » daveywavey wrote: » Warth wrote: » but corrupted players can use npc services in every town. As long as they can avoid the guards and players. Will guards be killable? probably. Unkillable entities in MMORPG have never been fun. Will you be able to kill them alone? prolly not. And, do you think that killing Guards should give Corruption?!
Warth wrote: » no, why should it? You aren't killing any players. They are mere npcs.