Damokles wrote: » I think that gearing should be a thing in PvP arenas. You see what happens if not in WoW currently.
daveywavey wrote: » If different gear has different stats/effects, then it would add further diversity to the playstyles and give even more different ideas.
Altodor wrote: » Damokles wrote: » I think that gearing should be a thing in PvP arenas. You see what happens if not in WoW currently. Why do you think it should matter in PvP arenas
Sathrago wrote: » This is all correct until you realize we are playing an MMORPG, making you wrong.
Sathrago wrote: » Gearing up is one of the most impactful and rewarding parts of an MMO.
Sathrago wrote: » Now if you strictly want to make this an arena only thing I feel you are asking too much for such a small part of the game. They would have to completely rebalance individual classes for arena play to give you that sense of "fairness". Otherwise there will be combinations that completely wipe the floor with others making most other combinations obsolete.
Sathrago wrote: » Ultimately, removing gear as a factor would neuter any attempt to play off-meta builds that require specific types of stats at high levels to be competitive.
Damokles wrote: » Altodor wrote: » Damokles wrote: » I think that gearing should be a thing in PvP arenas. You see what happens if not in WoW currently. Why do you think it should matter in PvP arenas It is as much part of PvP as it is a part of PvE. You get rewarded with better gear and that helps you fight others at the same level.
Damokles wrote: » Altodor wrote: » Damokles wrote: » I think that gearing should be a thing in PvP arenas. You see what happens if not in WoW currently. Why do you think it should matter in PvP arenas I mean, hell, we could just as well say that all instanced raids give you the ability to get different stats and specific tree compositions. Do you see where I go here? It would set a precedent for such whishes from the community, and that would ruin Ashes. Never set a precedent that could come back to haunt you.
daveywavey wrote: » So, you're wanting it to be more like the Militaristic Node election process, where players take control of a "champion", and fight using that. Player gear and equipment doesn't have any effect there, cos it's not the "Player" character fighting.
Talents wrote: » Disagree. I love arenas but I absolutely hate games that equalise your stats in it. Completely ruins that part of the game for me.
Altodor wrote: » daveywavey wrote: » So, you're wanting it to be more like the Militaristic Node election process, where players take control of a "champion", and fight using that. Player gear and equipment doesn't have any effect there, cos it's not the "Player" character fighting. Yeah kinda they are doing that so skill is reflected better I think
daveywavey wrote: » Altodor wrote: » daveywavey wrote: » So, you're wanting it to be more like the Militaristic Node election process, where players take control of a "champion", and fight using that. Player gear and equipment doesn't have any effect there, cos it's not the "Player" character fighting. Yeah kinda they are doing that so skill is reflected better I think Also, certain Classes aren't tailored to fighting 1v1, so they've tried to level the playing field. I can see what you're after. You're trying to boil it down to skill vs skill. Depending on the armour buffs/boosts/effects, I think the two might be heavily linked. If you've designed a good build around your gear & weapons, then you'll want to use that.
Altodor wrote: » I dont like the idea that newer players cant get into arena because they dont have good gear and get roflstomped. Or they cant climb the ladder because they get roflstomped.
Atama wrote: » I absolutely hate when I'm playing an MMO, improving my gear and developing a solid build for my character, getting a playstyle I enjoy and work on perfecting... Then I do a quest or game mode that has me play as something unrelated to my character where all my accomplishments mean nothing. Such as controlling a different kind of character temporarily or playing a mode where none of that matters. It sucks and I try to avoid it.