daveywavey wrote: » This will almost certainly happen. There are already people on the forum who have declared their intent to be a full-time Corrupted.
Sathrago wrote: » If you wish to play as a corrupted player it will be impossible to do so "all the time". If you let corruption stack up you will eventually hit a point where no matter how good you are at the game you will not be able to fight back resulting in death. Now, as for me, I will be going corrupted whenever I see an opportunity to kill a big fat juicy gatherer out by their lonesome that is around my level. Then I will immediately do pve to get rid of it asap. This feels like the best way to get loot without losing gear assuming you are able to live long enough to drop the corruption. Oh and another thing to note, it is possible that a massive amount of corruption will not all go away when you die, the wiki says "A significate portion" not "All". This in tandem with you resurrecting randomly near where you died rather than at a spawn point, means that it is possible to kill you multiple times before you drop out of corruption range. This means that losing equipped gear is a very high possibility. I'll end with this, do what you want to, and if you enjoy it more power to ya. Just don't get salty if it turns out like I said above, as that is a very real possibility.
Manoter wrote: » That's nice observation Although I suggested the bandits thing to the developers as a thing they can add with an optimization, so it will be playable - like removing to official bandits the power reduction I want to suggest another thing! possibly replace the artisan node with a bandit/pirate node!
Manoter wrote: » Hi there I thought about making groups that made purely out of corrupt players that live & survive outside of cites, possibly hiding in caves or underground, and they whole mission is to be d1cks lol - like steal, kill random people for loot - all the bad guys stuff.
daveywavey wrote: » You get a special character-bound "Yaaaaaaargh" emote and a character-bound novelty eyepatch costume for as long as you're a citizen of the Pirate Node.
Manoter wrote: » Hi there I thought about making groups that made purely out of corrupt players that live & survive outside of cites, possibly hiding in caves or underground, and they whole mission is to be d1cks lol - like steal, kill random people for loot - all the bad guys stuff. They can't use city's services unless they go disguised, with a possibility to get discovered As well they will be the pirates in the sea! Hm maybe even, the possibility to be contacted by normal citizens secretly for very expansive assassination or for taking down some home/building/ship I understand that corrupt players kinda screwed, but now they can have a bright future what's your thoughts
Manoter wrote: » Hi there I thought about making groups that made purely out of corrupt players that live & survive outside of cites, they live in caves or underground, and their whole mission is to be d1cks lol - like steal, kill random people for loot - all the bad guys stuff.
Manoter wrote: » NOTE - i'm not looking for opinions I'm looking for 'LieutenantToast' to deliver this to the developers eyes.