After
this post by
@bloodprophet I got hooked on a few more videos by Kevin Jordan (WoW Dev who worked on Vanilla to Frozen Throne) and he has pretty great insights.
He mentioned some of the difficulties he experienced with player feedback from a developer perspective. The ones that stood out to me:
- The vocal 1% who sway the opinion of the sheep
- Players asking for bad solutions to a problem, without properly grasping the underlying issue
- Feedback tends to miss out on over tuned aspects of the game and devs only hear about the disappointing aspects of the game that need a boost
As we head into alpha 1, it's worth asking: Is there anything we can do as a community to be more helpful in how we give our feedback?