Atama wrote: » I admit that I loved using levitate on my WoW priest, just because I could.
Atama wrote: » You must not have read the original thread on the Cleric skills.https://forums.ashesofcreation.com/discussion/47175/cleric-abilities-discussion/p1 1) Yes everyone agrees, but, 2) The animations are placeholders.
Taleof2Cities wrote: » Debating the animation aesthetics at this point is moot ...
Vhaeyne wrote: » Taleof2Cities wrote: » Debating the animation aesthetics at this point is moot ... It's not moot if the DEVs are reading the forums. You never know what someone on here could say that might be a fresh prospective that resonates with the DEVs. Someone could point something simple out that once seen can't be unseen. There is room for some optimism here.
Taleof2Cities wrote: » Atama wrote: » You must not have read the original thread on the Cleric skills.https://forums.ashesofcreation.com/discussion/47175/cleric-abilities-discussion/p1 1) Yes everyone agrees, but, 2) The animations are placeholders. Totally agree. Steven said (more than once) that the animations aren't the finished product. Debating the animation aesthetics at this point is moot ...
Dreoh wrote: » I'm not a fan at all of how non-mobile the spellcasting looks like it's going to be Having to stand still to cast spells is a relic of the limitations of the past in gaming and am going to be severely disappointed if that's the direction casting will go. Mobile casting akin to GW2 or ESO is far more engaging and entertaining than FF14 or WoW's standing-still casting Though I'm basing this off of the cast animations I'm seeing, and maybe they are actually mobile, though the obvious lack of any movement in these previews doesn't bode well
Michael wrote: » Dreoh wrote: » I'm not a fan at all of how non-mobile the spellcasting looks like it's going to be Having to stand still to cast spells is a relic of the limitations of the past in gaming and am going to be severely disappointed if that's the direction casting will go. Mobile casting akin to GW2 or ESO is far more engaging and entertaining than FF14 or WoW's standing-still casting Though I'm basing this off of the cast animations I'm seeing, and maybe they are actually mobile, though the obvious lack of any movement in these previews doesn't bode well Also have to take into consideration that the combat system is no where near being the full hybrid system they aim to create. I'm sure there will be spells you have to stand still to cast, but also some you can use while being mobile.