FuryBladeborne wrote: » If that is what you mean, that is correct. My impression is that that the problem of PKing and griefing is a serious problem that harms the longevity of the game and player population while the challenge for groups of consensual PvPers working around the corruption system is not as major of an issue. Essentially, the possible difficulties of working around the corruption system are greatly outweighed by the benefits of having the corruption system. Guild wars, node sieges, and caravan raiding all exist outside of the corruption system and don't interact with open world PvP or corruption. I don't see how those systems are going to feed from open world PvP; or, even where you were going with that.
Tyrantor wrote: » FuryBladeborne wrote: » If that is what you mean, that is correct. My impression is that that the problem of PKing and griefing is a serious problem that harms the longevity of the game and player population while the challenge for groups of consensual PvPers working around the corruption system is not as major of an issue. Essentially, the possible difficulties of working around the corruption system are greatly outweighed by the benefits of having the corruption system. Guild wars, node sieges, and caravan raiding all exist outside of the corruption system and don't interact with open world PvP or corruption. I don't see how those systems are going to feed from open world PvP; or, even where you were going with that. I'm too lazy this morning to respond to all of the points but since this what covers most of the general idea I'll come back to it. Having a manual toggle to turn ourselves purple would allow the game to keep it's PK/Griefing mechanic in tact while allowing the "consentual PvPers" the ability to participate within the system without the system then creating "challenges" within the accepted gameplay model. Would you not agree?
Caeryl wrote: » If you aren’t fighting over an objective or other some advantage, then your PvP is meaningless.
daveywavey wrote: » Caeryl wrote: » If you aren’t fighting over an objective or other some advantage, then your PvP is meaningless. It's not meaningless to the players that enjoy it.
Tyrantor wrote: » Of course it has more impact. It could result in a guild war, a siege, etc. What do you expect the guild wars and node sieges to be results of? Just objective based Caravan raid rage? lol
Tyrantor wrote: » Having a manual toggle to turn ourselves purple would allow the game to keep it's PK/Griefing mechanic in tact while allowing the "consentual PvPers" the ability to participate within the system without the system then creating "challenges" within the accepted gameplay model. Would you not agree? If not why do you believe the system needs to create a challenge for consensual pvp instead of allowing this to happen outside of corruption (if both sides were to have flagged themselves purple of course)?