Inkk wrote: » Well if that's the case then nobody will flag themselves for pvp and open world pvp would become pointless outside of caravan raids and big monthly events like sieges meaning if i want to pvp i have to wait a lot of time for an event to happen or keep looking for someone who is flagged for pvp which i believe would be scarce . And on the role play side of things i want to be an evil necromancer who reigns ove an evil city i cant do that only "good" exists no evil .
BlightEmpire wrote: » I can somewhat agree with OP the fact that right now its a negative is fine the game is nowhere near even launch. But i to plan to make a guild and the guild will have a "corruption" vibe to it so id like it in some fashion if down the road they make it so that you can have/use corruption it just seems like a waste not to have some gimmick with the mechanic. Perhaps in latter expansions as a pvp encouragement perhaps a smaller continent could be added that is a corruption land for those who have left the light to spread the corruption. Or some lore stuff etc. But you could add in a fight between those who side with corruption and those who are on the side of light but obviously being that there are 7 gods vs 3 gods could keep it where the corruption get better damage or some benefit while probley 70% stayed on light side. I dunno just kicking ideas around i have no current issue with corruption system just want it to be... explored? In the future.
Inkk wrote: » Well if that's the case then nobody will flag themselves for pvp and open world pvp would become pointless outside of caravan raids and big monthly events like sieges meaning if i want to pvp i have to wait a lot of time for an event to happen or keep looking for someone who is flagged for pvp which i believe would be scarce .