Sentinel Ideas!
Hi, I've just recently began to do some research into AOC and am becoming extremely intrigued woth the game, it's systems, and the potential of it's class and archetype combinations. One class in particular has me super excited because I have hope that it could finally be a potential proper ranged based tank: the sentinel! A ranger first and a tank second. Imagine it:
A crossbow in main hand, a shield in the off. Heavy armor leg, boot and helmets with medium chest piece (for aiming mobility, of course). The medium chest piece is ok anyway, because that's where the shield comes in! Now that I have the badass vision of appearance out of the way, on to some of the abilities that could be used.
The crossbow could shoot special bolts that draw aggro, maybe do elemental damage, explosive bolts to knock back, or even tranq bolts that cause enemies to sleep to help mitigate damage, the possibilities are endless! Even without all of the fancy elemental effects, the crossbow could just be used to mostly dish out damage, pull mobs, utility, etc. You could draw enemies in with your bow, leading them into traps you set or just have them straight up go toe to toe... if they dare. Then comes the shield, this bad boy not only would be used for protection, but could also be used to knock enemies back and stun them to mitigate damage (kinda what tanks do, also beneficial for rangers). There could be bombs, vials, many creative ways to add utility and fun ways to deal damage and manipulate mobs and aggro that would all make perfect sense for a cross bow, heavy armor and shield toting maniac! Just the sheer number of possibilities make me salivate and feel like a kid again. If you make the sentinel or any other class even close to a proper ranged tank like this, you have my sub, and you will always have my sub. Hope the devs see this and take some inspiration! Thanks for reading and would LOVE everyone's opinions on my vision.