As we know, Ashes of Creation will have Node Wars as per below:
https://ashes.wiki/Nodes#Node_warsNode warsNode governments may declare war on another node and rally citizens to the cause.[143]
This mutually flags the citizens of the warring nodes, including their allies, as combatants.[154]
Social organizations quests will either be cooperative or adversarial based on the war status of their parent nodes.[154]
Vassal nodes cannot declare a node war on their parent node or any of their vassals.[8]
We have conditions that you can set between nodes with regards to either nodes being friendly with each other and acting trade alliances, or they can declare war on nodes similar to how guild wars may function in different games, where those citizens become hostile to each other based on the player government that's elected in the particular node. So those systems all kind of cater to allowing a conflict that's meaningful and that also provides a non-imbalanced relationship between stronger guilds and not as strong guilds.[101] – Steven Sharif
What do you want to see in Node Wars? What effects do you want to see, any consequences, before, during and after? Would you want to see different consequences for different nodes? Any effects on ZOI or the vassal/neighbouring nodes?